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Super Mario Q [Team Cornersoft]
Forum Index - Non-SMW Hacking - Super Mario 64 Hacking - Project Showoff & Discussion - Super Mario Q [Team Cornersoft]
Pages: « 1 2 3 4 5 6 7 8 9 » Link
The course and model just gets better and better when you update them. Nice job with the star ring on the red and white stripe pole?
What a nice city level!
I once tried to make one, but never finished it, i've found quite difficult to make a level out of a city.
I am looking forward for an actual gameplay video!

This is the island that I did for the first overworld.
I'll do 3 more overworld to show you.

#smw{:peace:}

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Hey, I make SM64 Machinima :D
That's great, but don't you have your own thread for that?

^ That sounded too rude. But I honestly don't know why you posted here. If you would be so kind to explain, either one of us is very confused. (probably me)

Your island is excellent, but the third overworld is the beach with a wooden house.
#smw{O_O!}

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Hey, I make SM64 Machinima :D
Sooo... Yeah I kinda took a break from this but I returned. (yay)
Anyways, a little update for you people after such a long period:



2nd time re-doing the hub and I will stick with this one. A lot of plans have changed, I will update the first page in case you are curious. I am not quite finished with the hub yet but it's nearly done. Next up is a level I only recently came up with.

I am sorry for the long delay.

Dude it's ok. We can all wait for someone to make something even though they took a break for it. The hub is looking really good now.
Update:
Hub is sortof finished, so here are some pictures! (note: trees aren't added yet)








PS:
Originally posted by Frike The Dragon

Now that's what I call quality modelling!
Originally posted by mosky2000
Dude it's ok. We can all wait for someone to make something even though they took a break for it. The hub is looking really good now.

Thank you very much you two.

Looking excellent man!

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New layout by RanAS!
How do you smooth the edges without the textures looking like there are shadows?

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Working on Super Mario 64 Blast Off along with 55supershadow

Courses 9/15
Secret levels 1/6
Bowser levels 1/3
Hub 1/3

Check out the preview latest preview https://www.youtube.com/watch?v=bHKKsnbbF3E
I'm more of a SMW hacker, so mind, but that hub world almost looks a little /too/ high poly for SM64. Mind posting up a video so we can see it in action?

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I've become very grumpy these last few years, and have been biting my tongue here in SMWC's forums quite a bit. I just want to let you all know that if ever I come off as harsh, I still care about you all. You guys are great.

(Avatar by http://reyleias.tumblr.com/, butchered by me)
Since I left this thread to rot anyways, I will now announce something that may or may not make you or others sad.

I will not continue working on this romhack or any other that I started myself. I do have something planned in the far future, but for right now I will stop romhacking entirely.
I lost the spark I had when I was younger. I now have school and other things I want to do, like making games and fun little goodies with JavaScript. My effords will not be for naught. You will see it back in one shape or form.

I am sorry, have a nice day.

Originally posted by Frike The Dragon
Originally posted by BlackStone187
Since I left this thread to rot anyways, I will now announce something that may or may not make you or others sad.

I will not continue working on this romhack or any other that I started myself. I do have something planned in the far future, but for right now I will stop romhacking entirely.
I lost the spark I had when I was younger. I now have school and other things I want to do, like making games and fun little goodies with JavaScript. My effords will not be for naught. You will see it back in one shape or form.

I am sorry, have a nice day.

Don't worry, we can understand. I wish you luck in wathever you want to do, I know you can do it just right!#smw{:TUP:}


Which brings me to the announcement that I will be resuming this mod under BlackStone's approval. So let's just say this mod is back in development.

Here's a preview!


Originally posted by BlackStone187
That's great, but don't you have your own thread for that?

^ That sounded too rude. But I honestly don't know why you posted here. If you would be so kind to explain, either one of us is very confused. (probably me)


Of course, this was very stupid to do this, since'm even ashamed of myself for sending this photo of a crappy HUD that increasing discussion. Sorry about that, man. I was too stupid to have done this a year ago.

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Hey, I make SM64 Machinima :D
New preview for the Snow stage (coming up with a name).


It looks cool, but should put the doors on the size of Mario, do not you think?

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Hey, I make SM64 Machinima :D
Ay people, more updates, got a Rocky/Mountain level here. Name to come soon.



I decided to be less baka, and start helping with the project again, as this is still one of my regrets to have almost let this die.

Now without further ado, the stage Pablo showed us is called: Rock Peril Ravine, and will have 7 stars accordingly. I also am changing some stage lay-outs so they are more fun to play in.

Spooky update! Since not all life, or in this case, ghosts, are the same throughout the whole world, I present to you: The Quintopus Island Boo!


Originally posted by BlackStone187
Spooky update! Since not all life, or in this case, ghosts, are the same throughout the whole world, I present to you: The Quintopus Island Boo!



It's too good, man

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Hey, I make SM64 Machinima :D
Pages: « 1 2 3 4 5 6 7 8 9 » Link
Forum Index - Non-SMW Hacking - Super Mario 64 Hacking - Project Showoff & Discussion - Super Mario Q [Team Cornersoft]

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