Originally posted by MercuryPenny1) Not much you can do when the whole level is made of pipes, really.
You could at least use small bits of land in some parts or add other pipe colors (green/blue/yellow all the time looks boring).
Originally posted by MercuryPenny2) I was talking about your use of OP. To my knowledge there is no other meaning for that other than "Original Post".
Over-
Powered.
E: Just watched the video, the level looks fun!
1) The leafy BG color palette looks a bit saturated and doesn't transition too well to the lighter colors (actually, it's the bad transition that makes it look saturated). Remember, the lightest color has to look a bit similar to the sky color (in this case, a blue-ish green); LM's gradient tool can help you with that.
2)Those floating cutoff vines really don't look that good... maybe you could draw some stuff like vine ends and flower heads for them.
3)You should set the vertical scrolling rate to "Vertical Scroll at Will" to prevent stuff like what happended in 0:48 ~> 1:00 from happening.
4) The enemy variety in the second section really looks lacking, flying Koopas might make things more interesting.
5) It's spelled "F
iery".
