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A super mario RPG Hack: Post info
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I'll elaborate, I didn't think it would be treated as item storage.

It's the storage boxes for the mining industry.

It would be possible for item storage, but too much memory would be needed if I guess well.

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Loving your work so far. One thing though, you shouldn't make a thread in C3 unless you have a demo or full thing etc, as C3 is basically for demo releases, content releases, and stuff. Keep it in mind for next time :)

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New layout by RanAS!
You're wrong.

http://www.smwiki.net/wiki/SMW_C3

I read:
Originally posted by SMwiki
You can make a thread and release or just show off something (Graphics, Music, ExGFX, Hacks or ASM). You can also show off hacks from other games, videos and joke hacks.


I had something to show: some graphics I made... and most importanly, inform the community that I'm doing a hack of this game(I'm sure it goes unnoticed)

As I stated on the C3 thread, the main goal was to fish some people. I just have you and Yayguy feedbacking regulary, that's not enough!

I'll resume work monday. I'm on a break somewhat.

Thank you for the feedback, and please, come here more often! ^^

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Originally posted by niamek
I just have you and Yayguy feedbacking regulary, that's not enough!


I don't exist? I don't give feedback daily, but every once in a while...

Anyway, enjoy your break.

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End of this message.

Forgot you, I'm sorry about it. :O

IO forgot you because I was focussed in writting a reply to Millennium Luigi that I did the right thing in my mind. :o)

Well, finally I restated slowly the work!

I'm drawing some plan for my next area. :)

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Suika Ibuki - 25107
Yeah~ i finally find an thread that's not death >,<.
I will start to follow the hack progress from here too #w{=3}.
#unbanMB980
Suika Ibuki - 25107
Heeeeeeeeey this thread is death?
#unbanMB980
Originally posted by AnOtakuGamer
Heeeeeeeeey this thread is death?


No, the developer niamek said he was taking a break and isn't going to be working on his hack. He may update tomorrow.

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End of this message.

Mario Master 12 is right. ^^

I'll get into it soon. But right now, I can't.


I may not be hacking now, but I'm still planning this on sheets.

Stay tuned! ^^ thank for the support, anontakugamer and Mario Master! :)

5he project didn't advance well these times because I was blocked in a level thingy because I discovered I couldn't draw what I had in my mind, so I had to find an alternative. The alternative is found, I can advance now. :)

Expect some progress in the next weeks!

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Just a post to announce that I've started to continue on it!

Here how my TODO list is:

12 levels needs to be work on.

1 level needs minor work on it
2 level need minor re modulation.
1 level might be redrawn completely(will have to decide)
1 level to finish
5 levels to draw(Not started)
2 level to draw solidity tiles


I'm currently working on one of the levels to draw. :)

Proff I've started(read: WIP screen!)



I've drawn this from scratch :D pretty pround of myself. #smw{:TUP:}

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You should add more windows to the big house.
Not much to say because is WiP.

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C3 Over.

Some hack things why i are feedbacking on.


MY HACK what I are working on.

I won't, I removed some of the windows. :o)


Currently working on a third building. ^^

Building done! now the landscape. :)

Will take a while! ^^

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Looks great! So to create a level, you have to draw every tile?

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I don't even give a shit about this website anymore
Originally posted by SuperZora
Looks great! So to create a level, you have to draw every tile?



Thank you Mikau. :o) Here is how it looks now!

I hope you get my reference, Superzora. :o) Everyone know Mikau is a hell of a Zora... I guess.




There is a third building, but it's on the upper field and it doesn't fit in one screen of the application, so it's a mystery. :o)


To answer you here how I work: When I work on a new area(a area I never saw the tileset, for example, the tileset of nimbus land, I've never worked on it). First I try to understand the pattern. If I can't figure out, then I take a peek with the already existing level(I draw beside it)(Note that I always have already an idea on how a level will looks approximately). Once I'm confident with myself, I erase everything that existed in the original(that's what I did with the current level I'm drawing) and I start drawing, tile by tile AND layer by layer(There is two layer to take account(the third one is rare).

In summary: First I figure it out on the go, then I draw.

It's not that bad because the entire game is isometric, so you get used to it. ^^ I developed some tips as I work on it.


So far, my levels is divided in three categories:

Some levels, I drew it completely from scratch since I figured out the pattern with the tileset and the game didn't have anything as close as I wanted. Currently, I can draw from scratch levels that is like on the precedent screen, interior and the ships(for the ship, I did a lot of work on the ships before), moleville(somewhat) and the levels like mushroom kingdom. :).

In other levels, I just modify a little bit. This applied to some interior levels. They had everything almost perfect. :o) So... I took them and I modified them.

In some rare levels, it was perfect, just perfect. The sanctary of the church thingy for example is a level I didn't modify... or the Dojo in Monstro town.



Between, there is a way to work less tile by tile. Lazy Shell has a feature that allows to save a template. Say you like a house, but don't know how or (want )to redraw it, you can save it in a template and draw every single house 4 times in a beating. However, they are identical. So...

If you want more detail on it, I suggest you ask on the Ask anyone thread instead of here. :)

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The level is progressing well. :)




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Looks good so far.

Also, since I really don't hack SMRPG, maybe when you get some sort of demo, I can beta test it?

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End of this message.

Suika Ibuki - 25107
Not much to say because the level is incomplete.
But you re making new levels!
That's cool i wish this hack become something like Bob-omb mafia.
#unbanMB980
Originally posted by AnOtakuGamer
(1)Not much to say because the level is incomplete.
But you re making new levels!
(2)That's cool i wish this hack become something like Bob-omb mafia.



(1): Even if it's incomplete, I'm sure you can see something to improve or something that is intriguing to you. Don't hestitate to say anything! :)

(2): I'd like to know how a hack can be like bob-omb mafia. A good plot? A goot level designing? A high difficulty? Please elaborate.



EDIT: Now I've finished moedling the level. All that's left is the decoration!




Of course I'll correct the grass. It's because it won't be only grass, there will be sand. Since It was easier to me to fill the grass so I can have a better idea of the 3D form, I filled the level with grass only. But I'll add some sand.^^



EDIT: Mario master, here is your answer, sorry for not replying before, I didn't forget you, I just waited to reply you.

Well, the hack is nowhere close to be ready for beta testing. Also, for the levels, beta testing is easy and quick enough for me now. Also, when I level design, I need to be careful with the perspective, so I need to see myself the things so I can see where the errors are. So for level designing, there won't be beta testing. Thank you for the suggestion. ^^ The beta testing will be at the end of the hack almost.

Considering the original game has like 500 levels(with some clones, but still), I aim to have a high number of level too, so it may take a while. :o) I,m at the 40th level about.

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Looks great! It think the sand would look good if there would be some in front of every house and around them, just my opinion :p

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I don't even give a shit about this website anymore
Originally posted by SuperZora
Looks great! It think the sand would look good if there would be some in front of every house and around them, just my opinion :p



:)

Here is how it looks currently.(I think it's pretty much final)

http://bin.smwcentral.net/u/5320/level.037.png

(Big image, I discovered the export ability of Lazy shell, I used GIMP and print screen before. :o) )

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