How would I get a koopa sprite to act as if it was jumped on without jumping on it? I can get it to become a shell and spawn a shelless koopa of the proper color, but I can't seem to get it to slide out of the shell like it normally does. I read through everything relevant I could find in all.log but I can't figure it our. Anyone who knows?
allow shy guy emojis in post footers you cowards!