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Super Mario 64 Adventures in PipeLand (Major Rom Hack) PROGRESS! #OMGFINALLYYES
Forum Index - Non-SMW Hacking - Super Mario 64 Hacking - Project Showoff & Discussion - Super Mario 64 Adventures in PipeLand (Major Rom Hack) PROGRESS! #OMGFINALLYYES
Pages: « 1 2 3 411 12 »


Logo created by MelonSpeedruns: http://www.smwcentral.net/?p=profile&id=25174

Click here for the C3 Prequel!
http://www.smwcentral.net/?p=viewthread&t=73309

I am currently working on a Sm64 hack entitled SM64 Adventures In PipeLand. This hack aims to include about 151 stars, completely original and complex levels. A demo of the game will be released early June, most likely the 16th, and include course 1-3, plus a bonus course. The game will also feature a new colored mario which will look much better than the original. Also, although I am new to these forums, I am not new to SM64 hacking. I have been working with hacks for well over a year now, and started development of this hack sometime during last year. Eventually I stopped work on it, and now, with new found knowledge of hacking, have revived it.

Official website: https://sites.google.com/site/sm64adventuresinpipeland/

Hack progress:
Demo 80% done
Demo release: possible C3 2014
Final hack release: April 2015.

Trailer 1:

https://www.youtube.com/watch?v=MPyXsV_1ZoY

Screenshots!

Demo hub:

http://i1242.photobucket.com/albums/gg532/MileniumluigilleniumLuigi/NewPicture3_zps10e82f46.png

Course 3 act selector:
http://i1242.photobucket.com/albums/gg532/MileniumluigilleniumLuigi/NewPicture1_zpsa2e7d506.png

Mario Kart Paradise:
http://i1242.photobucket.com/albums/gg532/MileniumluigilleniumLuigi/NewPicture4_zps46224566.png

http://i1242.photobucket.com/albums/gg532/MileniumluigilleniumLuigi/NewPicture5_zps91bfa660.png

http://i1242.photobucket.com/albums/gg532/MileniumluigilleniumLuigi/NewPicture8_zps7e9f2caf.png

File Select:
http://i1242.photobucket.com/albums/gg532/MileniumluigilleniumLuigi/NewPicture2_zpse314377d.png

Course 2: Whomp's Battleship
http://i1242.photobucket.com/albums/gg532/MileniumluigilleniumLuigi/NewPicture7_zps30250adf.png

Course 3: Goomba Swamp:
http://i1242.photobucket.com/albums/gg532/MileniumluigilleniumLuigi/NewPicture6_zpsb2385075.png


Course list:

Skyfield
Whomp's Battleship
Goomba Swamp
Snowyville
Molten Ice Falls
PipeLand Sewers
Season-swap
Cloudy Garden
Blooper Beach
Wiggler's Mountain
Koopa City
Boo Manor
Deep Space
Crystal Utopia
Boss Gauntlet

Bowser Courses:
Bowser's Rooftop Rumble
Bowser's Airship Throwback
Bowser's Fortress

Bonus Courses:
Pipe Temple
Mario Kart Paradise
Royal Raceway Redux

Cap Courses:
Wing Cap Clouds
Metal Cap Cavern
Invisibility Cage

Total Star Count for the Hack: 151

Compatibility:
Project 64 1.6: 100% working!
Project 64 2.1: 100% working!
Nemu64: does not work. Upon loading the game, even with 8mb selected, you get an unknown bootcode error, the title screen pops up, then a black screen.
1964: works! 1964 plays fine, known errors include outline not visible on icons such as life and coins, and very laggy.

-----------------------------------
IMPORTANT MESSAGE!!!!
-----------------------------------

Create your OWN logo for this hack! It may be used as the official logo! Maximum of 2MB and must be 2560 x 1440px.

Credits
Cackletta (SMW Central) http://www.smwcentral.net/?p=profile&id=24138

For:

Star Coin Behavior
Some Music
ASM Help

skulllkid64 (SMW Central) http://www.smwcentral.net/?p=profile&id=25147

For:

Major level edits for courses 1-3

Check out his hack here!: http://www.smwcentral.net/?p=viewthread&t=73229

Meltfire (SMW Central) http://www.smwcentral.net/?p=profile&id=21020

For:

Music

Cpuhacka101 (SMW Central) http://www.smwcentral.net/?p=profile&id=15445

For:

Music

MelonSpeedruns (SMW Central) http://www.smwcentral.net/?p=profile&id=25174

For:

The hack logo

-----------------------------------------------------------------------

If you have contributed to this hack in any way / shape / form, and are NOT on this list, request to be added with your name / what you contibuted to me over SMWCentral.

http://www.smwcentral.net/

--------------------
New layout by RanAS!
Permission to do what? There are SM64-Textures and a lot of SM64-Musics you can use. Your thread is kinda lacking structure though, you need to include screenshots or videos, any of the two. Welcome to the forums by the way.
Exactly. You don't see most hack threads here without at least a screenie on the first post.
Originally posted by Pikachu
Exactly. You don't see most hack threads here without at least a screenie on the first post.

Yeah, i'm working on that. I plan on releasing a beta version after courses 1-3 are completely done. Then i'll release that, then a final version when everything else is done. And yeah, but i meant if you guys have music or textures that you made you want to see in the game, you can give a link here. Also thanks for the welcome :). As far as a beta release date goes, not sure. I have the first 3 courses planned, i'm just having an issue creating a good looking hub world. Once the hub is done i'll get the levels ready, then beta will be released.

--------------------
New layout by RanAS!
Just put together a course list!
Skyfield
Whomp's Battleship
Goomba Swamp
Snowyville
Giant Land
PipeLand Sewers
Battle Castle
Tower to the Heavens
Crystal Caverns
Wiggler's Mountain
Koopa City
Creepy Mansion
Deep Space
Darkness Mine
Boss Gauntlet

Bowser Courses:
Bowser's Shadowy Plains
Bowser's Flaming Castle
Bowser's Space Base

Bonus Courses:
Pipe Temple
Secret Halls
Internet Land

Cap Courses:
Wing Cap Clouds
Metal Cap Cavern
Invisibility Cage


Total Star Count for the Hack: 151

This course list is obsolete, please read the one in the first post :)

--------------------
New layout by RanAS!
I like the general level design. The only thing is that those areas where its flat like the first screenshot are kinda boring. Also those textures are really stretched.

I noticed a boss battle level :D

--------------------
My SM64 Hacks

Super Mario 64 Shining Stars (151-star hack) Release

Shining Stars 2: Mirror Madness
_________________________________________

lol
Originally posted by pieordie1
I like the general level design. The only thing is that those areas where its flat like the first screenshot are kinda boring. Also those textures are really stretched.

I noticed a boss battle level :D


Thanks. I know the flat areas are a bit boring, gonna spruce it up a little with enemies and coins to make it look better. And about the stretched textures, I thought the level importer 1.9 was supposed to fix those. I don't understand why it isn't, I guess i'll have to line it out myself on sketchup :/

--------------------
New layout by RanAS!
Originally posted by MilleniumLuigi
Originally posted by pieordie1
I like the general level design. The only thing is that those areas where its flat like the first screenshot are kinda boring. Also those textures are really stretched.

I noticed a boss battle level :D


Thanks. I know the flat areas are a bit boring, gonna spruce it up a little with enemies and coins to make it look better. And about the stretched textures, I thought the level importer 1.9 was supposed to fix those. I don't understand why it isn't, I guess i'll have to line it out myself on sketchup :/

It might be how many times the texture repeats itself on a face. I believe its 32x32

--------------------
My SM64 Hacks

Super Mario 64 Shining Stars (151-star hack) Release

Shining Stars 2: Mirror Madness
_________________________________________

lol
Originally posted by MilleniumLuigi
And about the stretched textures, I thought the level importer 1.9 was supposed to fix those. I don't understand why it isn't, I guess i'll have to line it out myself on sketchup :/


It also happened to me, your textures are too small, make them bigger and it should fix it. Like pieordie1 said, a texture cannot be repeated more than 32 times on a face.

--------------------
I don't even give a shit about this website anymore
Originally posted by SuperZora
Originally posted by MilleniumLuigi
And about the stretched textures, I thought the level importer 1.9 was supposed to fix those. I don't understand why it isn't, I guess i'll have to line it out myself on sketchup :/


It also happened to me, your textures are too small, make them bigger and it should fix it. Like pieordie1 said, a texture cannot be repeated more than 32 times on a face.

oh ok thanks. I will make them bigger.

--------------------
New layout by RanAS!
This hack gonna be cool.
Good lucky.

--------------------
C3 Over.

Some hack things why i are feedbacking on.


MY HACK what I are working on.

Thanks for the luck on the hack!

Just decided that I might release another hack I started work on before my 1 year break from hacking. It was a really terrible hack, not much changed at all. So I decided to patch it up a bit, fixed some bugs, changed some sprites.....yadayada. So for the most part, this small hack is ready. It is: Super Luigi 64! Mario is 100% replaced with luigi (thanks toads tool), even the life icon has been replaced with a luigi icon. All text has been changed to fit luigi. All the levels are the same as the original game though. My main hack (the one this forum is for) will be much better than this will ever be, just figured i'd release it because why not. It's about 90% done, just trying to work on a title screen, and replacing a few textures.

--------------------
New layout by RanAS!
That's already been done thousands of time, and no one will actually make use of it, and its just like stealing VL Tone's work.
Originally posted by cackletta
That's already been done thousands of time, and no one will actually make use of it, and its just like stealing VL Tone's work.

Ah ok i won't post it then. I thought that would be an issue, but I made most of it before I had known there were about 1,000 other luigi 64s.

--------------------
New layout by RanAS!
New update! Course 3's design has been finished!
Screenshots will be coming soon. Right now I am currently working on trying to fix the MANY collision issues in the level. I even checked the faces having problems are only textured on one side. New updates will be coming once the collision is fixed!

--------------------
New layout by RanAS!
Them, good lucky on the 4º course!

--------------------
C3 Over.

Some hack things why i are feedbacking on.


MY HACK what I are working on.

Originally posted by YayGuy
Them, good lucky on the 4º course!

Thanks a lot. at this rate there will be a demo by the end of next month!

--------------------
New layout by RanAS!
Oh, cool!

--------------------
C3 Over.

Some hack things why i are feedbacking on.


MY HACK what I are working on.

New Update!

Course 1 i'm still designing
Course 2 is about 99% done!
Course 3 Fixing collision issues (66.5% of the ones I currently know about have been fixed.)

Demo Hub - 80% done

File Select 100% done!
New textures!
New music!

Demo release date:
June 28th!
(date is subject to be changed, but unless any unforeseen events occur to hold me up, that's the date.)

New updates coming soon!

--------------------
New layout by RanAS!
New update!

Demo might be done SOONER than expected!

Hub is 90% complete. Just setting up warps and tackling a few bugs.

File Select is 100% is done.

Course 2 is 99% done.

Course 1 10% done.

Course 3 70% done.

Textures 80% done.

New update coming soon!

--------------------
New layout by RanAS!
Pages: « 1 2 3 411 12 »
Forum Index - Non-SMW Hacking - Super Mario 64 Hacking - Project Showoff & Discussion - Super Mario 64 Adventures in PipeLand (Major Rom Hack) PROGRESS! #OMGFINALLYYES

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