3 months ago I found a bizarre glitch involving burning a Yoshi (it must be on slot #01, after a null sprite spit).

(also
this gif with lua script info)
In december 13 the streamer
CrustyPunk found this glitch too, as you can see
here. So I studied this glitch a bit further.
It happens when you burn Yoshi when its tongue timer (
$7E14A3) is 12 (in Amaraticando's script it's 3), for no reason at all.
You need to press Y/X and in the next frame A for this glitch to work. BUT it only happens every 4 frames, due to the fireball oscillation I guess. When the glitch doesn't work, the fireball spawns "too late".
So, for example, if the glitch works when you press Y in frame 120 (pressing A in the next frame, 121), the glitch will not work if you press Y in the frame 121, 122, or 123, but will work if you press it in the frame 124.
Note:
that berry is actualy a coin, with the same tweakers of a normal one (you can eat it to earn a coin), but is static, and the berry graphics happens all the time, even in levels that doesn't have berries (like castles).
Glitch hunter, RAM eater, pseudo-TASer.
Scripts, documentations, and misc:
SMW stuff on Github,
YI stuff on Github,
The Flintstones stuff on Github
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