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Pinci's little hole.
Forum Index - SMW Hacking - SMW Hacking Help - Custom Music - Pinci's little hole.
Pages: « 1 »
Disappointing you're never going to finish that volcano composition. Its got so much personality. :(
Originally posted by KY2010
Disappointing you're never going to finish that volcano composition. Its got so much personality. :(

Lolno, It isn't a composition, it's from here

-------------------

Cappy's Stage (KDL3 Arrange)

I decided to do a KDL3 remix of this song, im pretty happy of how it turned out :P
Originally posted by Pinci
Never going to finish

Volcano! Inferno! (ARAM is a bitch)

This is a really nice port here, very accurate in the best efforts you can get.

Sad that you couldn't get it finish.
But couldn't you or have you tried using another more optimized sample group, so you can get some more space. You can make one yourself if you hadn't done so. Just take a sample group like this,

Code
#optimized
{
	"optimized/00 SMW @0.brr"!
	"optimized/01 SMW @1.brr"!
	"optimized/02 SMW @2.brr"!
	"optimized/03 SMW @3.brr"!
	"optimized/04 SMW @4.brr"!
	"optimized/05 SMW @8.brr"!
	"optimized/06 SMW @22.brr"!
	"optimized/07 SMW @5.brr"!
	"optimized/08 SMW @6.brr"!
	"optimized/09 SMW @7.brr"!
	"optimized/0A SMW @9.brr"!
	"optimized/0B SMW @10.brr"!
	"optimized/0C SMW @13.brr"!
	"optimized/0D SMW @14.brr"
	"optimized/0E SMW @29.brr"!
	"optimized/0F SMW @21.brr"
	"optimized/10 SMW @12.brr"!
	"optimized/11 SMW @17.brr"
	"optimized/12 SMW @15.brr"!
	"optimized/13 SMW Thunder.brr"!
}


And replace some samples not used in the song and in most cases remove samples that are not used in the default global songs, with

Code
"EMPTY.brr"

You may have to comprise by replacing samples used by global songs, but I think it's best to keep the "!" at the end as it indicates it's being used by SFX and global songs. Like,

Code
"EMPTY.brr"!


And then change "#optimized" to any name you want, like "#optimized2" or even "#pepperjack" if you like.

Maybe you could have a sample group like,

Code
#optimized2
{
	"optimized/00 SMW @0.brr"!
	"optimized/01 SMW @1.brr"!
	"optimized/02 SMW @2.brr"!
	"optimized/03 SMW @3.brr"!
	"optimized/04 SMW @4.brr"!
	"optimized/05 SMW @8.brr"!
	"optimized/06 SMW @22.brr"!
	"EMPTY.brr"!
	"optimized/08 SMW @6.brr"!
	"EMPTY.brr"!
	"optimized/0A SMW @9.brr"!
	"optimized/0B SMW @10.brr"!
	"optimized/0C SMW @13.brr"!
	"optimized/0D SMW @14.brr"
	"optimized/0E SMW @29.brr"!
	"optimized/0F SMW @21.brr"
	"EMPTY.brr"!
	"EMPTY.brr"
	"optimized/12 SMW @15.brr"!
	"optimized/13 SMW Thunder.brr"!
}

This isn't a perfect example, I may have removed a few important samples, but hopefully you can get across that. You may also try to remove more if you think it's safe.

Just insert the sample group text in "Addmusic_sample groups.txt"

In case you haven't tried that, I hope this helps you, and I hope I described this well. #tb{^V^}

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Китти печь книжной полке приливной волны
I used a custom #optimized made by me and it didn't work, that's why I just abandoned that port :/
Originally posted by Pinci
I used a custom #optimized made by me and it didn't work, that's why I just abandoned that port :/


Ah shucks. #tb{:(}
Well maybe just for the sake of finishing the port, you could at least go without a sample group. Would that work, or would that still not work?

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Китти печь книжной полке приливной волны
It would be the same, because you would need to re-insert smw samples again if you don't want SFX to get fucked up :(
I'd say, don't worry about the SFX, I'd really like to see how the song would sound finished regardless. #tb{:j}




---
Actually, I have a suggestion for another option (I'd recommend using a clean backup ROM and work from there), although it would be a great sacrifice, try deleting some existing global songs in the music list and create a .txt file with just this text,
Code
#0 t100 w0
r64

#amk=1


then paste the file name on a global song slot and have the whole global song list like this minimal example,

Code
Globals:
01  originals/01 Miss.txt
02  EMPTY.txt

or as much as you want, the less songs, the more ARAM space.

Then, go to, "asm\SNES\tweaks.asm" and look for,

Code
!Miss		= #$01			; If you've changed list.txt and plan on using the original SMW songs
!GameOver	= #$02			; change these constants to whatever they are in list.txt
!BossClear	= #$03			; For example, if you changed the "Stage Clear" music to be number 9,
!StageClear	= #$04			; Then you'd change "!StageClear = #$04" to "!StageClear = #$09".
!Starman	= #$05
!PSwitch	= #$06
!Keyhole	= #$07
!IrisOut	= #$08
!BonusEnd	= #$09


and replace it with,

Code
!Miss		= #$01			; If you've changed list.txt and plan on using the original SMW songs
!GameOver	= #$02			; change these constants to whatever they are in list.txt
!BossClear	= #$02			; For example, if you changed the "Stage Clear" music to be number 9,
!StageClear	= #$02			; Then you'd change "!StageClear = #$04" to "!StageClear = #$09".
!Starman	= #$02
!PSwitch	= #$02
!Keyhole	= #$02
!IrisOut	= #$02
!BonusEnd	= #$02


So it'll share the same .txt without wasting space. (I think?)
That way, when global songs play, it consists of only silence, without crashing the game.
And hopefully you should have plenty of more space.


I've done stuff like this before, but these very steps I haven't tested, but it should work if done right.

Like I said, this is only a suggestion, but I thought I'd help. #tb{:)}

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Китти печь книжной полке приливной волны
It isn't worth making a port for hacks for the sake of giving away music if you're gonna break all other music by doing so.

--------------------
Originally posted by Torchkas
It isn't worth making a port for hacks for the sake of giving away music if you're gonna break all other music by doing so.

Like I said, it was simply a suggestion. Besides I was hoping to at least see what the port would be like if it was finished.

--------------------
Китти печь книжной полке приливной волны
Random Composition :3
It would fit grasslands or something like that lol
Originally posted by Pinci
Random Composition :3
It would fit grasslands or something like that lol


There's a sour note around 00:19 on #3.
But other than that it sounds great. :D

--------------------
________________________________________________________
Mario the Gaul
Originally posted by ggamer77

But other than that it sounds great. :D


Updated

:3
New port!:
Shigesato Itoi no Bass Tsuri No.1 - Tournament Begins 1

Not much to say about this, @1 does a nice job as an harmonica #w{:>}
Originally posted by Pinci

This is the first one I've checked out. I'm really liking it.

It would probably sound even better using Genesis instruments, but it's very catchy on the SNES.
Umm another port I just did to entertain myself.

Mother - Bein' Friends
Okay, another port, it didn't turn out like I really wanted but it's decent enough to show it off.

Mother 3 - Monkey's Love Song

I suffered so much ripping and looping those accordion samples, one of them isn't properly looped but it isn't very noticeable :/

Original Song
Kirby's Block Ball - Kabu's Stage (KDL3 Remix)

Another KDL3 remix, I'll probably do all the OST of the game so expect a thread dedicated to this project soon :P
Suika Ibuki - 25107
Originally posted by Pinci

Thanks ~<3 This is my favorite Mother song, but i love more the SSBB remix but it's still an epic music.
#unbanMB980
I haven't ported something in a while lol

Kirby's Dream Land - Bubbly Clouds
This was pretty fun to do but also kinda tedious sometimes, I used alot of gain on this one.
EDIT*

I made a sampled version too.

Originally posted by Suika Ibuki
Originally posted by Pinci

Thanks ~<3 This is my favorite Mother song, but i love more the SSBB remix but it's still an epic music.


Thanks!
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Forum Index - SMW Hacking - SMW Hacking Help - Custom Music - Pinci's little hole.

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