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Super Cherry Land

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WARNING - The following post is going to make me sound like an asshole, but I'm just giving constructive criticism, maybe a bit harshly though

Ok, I watched the video and noticed a lot of issues.

-The title screen is a blatant edit from level l01
-The text difference between "Super" and "Cherry land" is a little annoying, you should just spell out super instead.
-The three springboards on the title screen seem useless, assuming its for getting to the other side, you should only need one.
- the text color for "Justin Vanden Beukel" doesn't look good, you should change it.
-The main overworld was unedited
-The blue submap looks too plain, add some decoration.
-In the "path to switch palace", I don't understand the wall of note blocks at the beginning
-Hopping off enimies in a muncher pit the first level is a little hard for a first level
-The ? block in the background doesn't look very good, please get rid of it.
-"Path to switch palace" was a very short level, try to make it longer.
-"Trust Test x4" has a door leading to level 0, never a good thing
-Its also called the "Yellow switch palace" in multiple levels, why?
-"Cherry pipe ocean" has a bad background palette. The FG palette isn't bad, but I think you should make the dirt a darker purple
-The cement block ceiling in the underwater section (even though it's just one string of blocks) doesn't look good.
-The ghost house stairs and boxes (idk what they are) palette look bad, change it from palette 0 to 4
-The spikes are the same color as the background, not very good looking
-The clock at the bottom of the screen with the decoration looks odd. You should put it above instead of below, it would look cool
-Bad pipe and throw block colors
-"Cherry coolaid lake" has layer 3 tides with vertical scrolling. While I do like the gimmick, it might not be accepted
-The color for the layer 3 water looks kinda funky, maybe adjust it a bit
-The pipe at the end of the first section of "cherry coolaid lake" looks like a blatant edit, but idk
-the pipe in the next section looks cutoff
-"Funky forest" has a glitched goal sphere at the beggining, why is it there in the first place anyway?
-Overall the palette for the level looks a little eye searing, you should make gradients by pressing ALT and right clicking on the two colors that you want to make a gradient with
-The use of the extending turn block to enter the pipe was cool, but the pipe's palette looks very weird. Please change it
-The big hill section that you climb up has nothing in it. Add a power-up or something.
-Where does the vine lead?
-You entered a pipe, but didn't come out of one, perhaps you should add a pipe
-Also why did you just randomly fall out of mid air there?
-"Cherry Ridge" has a very easy to get 1-up in the begining. despite the fact that you need the yellow switch to get it, its very easy to get. Not good
-Also assuming you have the wallkick patch on in "cherry ridge", you could just jump over the cement block section and break the level
-The yellow horizontal pipe seems unnecessary because it doesn't lead to anything.
-overall "cherry ridge" seems flat and boring
-Donut plains 3 and 4 are unedited, and you broke the level with a cheat code, I think you should actually edit the levels.
-The "Grape hell" castle has bad placement of background tiles, along with a bad palette
-The level is an obvious blatant edit of level 7

I'm sorry for the long list of criticisms. I'm only doing so because I see great potential in this hack, but there are places it could be better.
Japanese Custom Music Archive 2.0 (Incomplete)

Warning! You will see my opinions below! Please don't read if you can't take opinions! I may be a bit harsh, so I am sorry.

(I love your music choice, by the way!)

Hum.. that "Gible V Presents" text just doesn't look right.. I'll edit it and post it here. Even though it proably won't be too good, I think it will do the job.

In the title screen, the palettes of "Gible V" and "Justin", "Vanden Beukel" words are weird. I suggest you to use palette 2, 6, or 7.

The level name "GIBLES WARM UP!!!!!" is pretty weird. Do not spam !s, it is pretty unneeded. Also, why are all of these written in big letters? Not really a problem, but eh.

In GIBLES WARM UP!!!!!, if the secret exit leads to the Yellow Switch Palace, why does it require you to walk on yellow switch blocks? If it doesn't lead to the yellow palace, it is okay. Also, make sure you didn't use the switch blocks from direct map16.

Also, your level GIBLES WARM UP!!!!! is too short, it would take a few minutes to finish it. By the way, why are there note blocks at the beginning? Why is there a question block in the background? It is not bad, but it looks weird.

In the message box, you said "slideing", but it actually should have been "sliding".

When you enter TRUST TEST X4, it magically turns into a cave! Wow. Also, having to be small isn't really nice, also it is a bonus level.. And what if you enter the level while you are big? You can get stuck. Also, that pipe sends you to level 0, and that's not good, but I guess it is not finished.

In CHERRY PIPE OCEANX3, you wrote "swiming", but it actually should have been swimming. Also you should add some challenges, cause it is too easy for now. (Also nice save at 4:00 #w{=)}) Also the palettes for the box and the spikes, the pipe and the blocks at the end are not looking too good.

In Cherry Coolaid Lake Home of weird dolphins, again, some more difficulty won't be too bad. Also I were excepting the red water to be lava, I think you should tell the player that it isn't deadly. Also cool trick!

In FUNKY FOREST X1, these palettes don't look too good. Also the warp to GIBLES WARM UP!!!!! is not good, cause the player can get the secret exit there, and it is supposed to be a normal-exit only level.

In CHERRY RIDGE VIEW X2, again, the level is too easy. More enemies and challenges please.

In GRAPE HELL CASTLEX6, why is there a Thwimp that suicides? Also the palette isn't good, again.

ninja'd by SAY.



Big edit: Here is something I made for ya; a new logo! It's not that good, but I hope you like it!


download: https://www.dropbox.com/s/w99uje5lg5xim25/GFX00%20-%20Kopya.bin
Also you can make links in posts. (Speaking to both S.R.H. and Gible.)
Kinda in hibernation for a while. I hope to be back in full swing soon.

This reminds me of my early days of hacking. Not too bad but nothing spectacular.

The palletes do bother me though. And I also have to ask, why cherries?
"I HAVE FUCKING HAD IT WITH YOUR SHIT. You little fuckers are going to have your bodies ripped in half. I'll shove your asses so far down your throats that when you crap, you'll sing fucking Beethoven. tl;dr: Eat shit, faggots."
-Dr. Andonuts, Earthbound
@Footsteps of coins how do i add links ,as in making there be a word that you can click on and take you to a link?
Also i tried to type some in some stuff and explain why some of the issues are there but it it did not save twice so i will just say some of the issues will get fixed and here is a video that helps clarify some stuff that was not clear in the first video:
http://www.youtube.com/watch?v=qPPfC03ijOk
Its always the pallets...
Originally posted by S.R.H.
In Cherry Coolaid Lake Home of weird dolphins, again, some more difficulty won't be too bad. Also I were excepting the red water to be lava, I think you should tell the player that it isn't deadly.

I don't think that's necessary since I wouldn't expect Cherry Kool-Aid to be deadly. But that's just my opinion. Tho the Mario universe is unpredictable sometimes.
Legacy custom music
A site with a non-useless dislike button
SMW hacking channel


Its always the pallets...
Originally posted by Gible_v


Problem with that. Message boxes get rid of layer 3, so put the message block in a different level
Japanese Custom Music Archive 2.0 (Incomplete)

http://bin.smwcentral.net/u/25111/Super_Cherry_Land%2B7-13%2Bdemo.ips
Alright so i finally am releasing the "bearable version" of this hack. also i need to give a shoutout to superagentyoshi as he is helping me with makeing a overworld and some pallets but those are for a different release. Also the overworld in this demo is gonna be replaced soon so its not very good :p. also after sping stronghold the levels are not meant to played but are there just cause(one is underdeveloped and one is being developed)
Edit: Thank you foot steps of coins
Its always the pallets...
To make a link, click on the green A.
Kinda in hibernation for a while. I hope to be back in full swing soon.
Well this place has been silent for a while and wanna get a important post before its a bump. So i have finally got some new levels ideas and began working on them. Here is a video: https://www.youtube.com/watch?v=tuUStGwlodU
Also the level "trust test" Is now levitation forest. If anyone would like to comment on them please do.
Its always the pallets...
Looking good.

Sorry I haven't got the ow to you yet. Been working on other projects. I'll try to get it to you tomorrow
Japanese Custom Music Archive 2.0 (Incomplete)

Originally posted by Gible_v
get a important post before its a bump.

If it's your own thread you need not worry.

Looks like I'm not the only one who had the "underground hammer fountain" idea.
Legacy custom music
A site with a non-useless dislike button
SMW hacking channel

Also since everyone loves my pallets i fixed the one in the first level:

Also could someone please give me there opinion on the pallet in gibles warm up?I really put work into it and no one has said anything about it:

And just before someone complains about the long path of ice blocks in levitation forest...
its there to connect a long empty area in the level that exists because i did not like that part of the level and removed it but did not to move the rest of the level and ice blocks.
Its always the pallets...
I'm not very fond of the FG palette in your first screen. The green feels... weird. The palette in your third screen is also weird. Try to change them.
Originally posted by Some people
You should make use of wall jump.

Well making a level like that is easy in a cave and say i have a cave level slot... and so i made this:https://www.youtube.com/watch?v=ctxXJ-rn7-Q
Its always the pallets...
Ok so super agent yoshi got the new overworld sent to me so here is a video of it:https://www.youtube.com/watch?v=fpSqyjFrbGc
I know i did not make but anyone have a opinion on it?
Its always the pallets...
This hack is not cancelled but there will not be any updates for a long time so i would like this to be closed.
Its always the pallets...
Closing on request feel free to PM or any other staff to get this reopened.
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