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disable timer being multiplied by 50 at the end of level? [solved]
Forum Index - SMW Hacking - SMW Hacking Help - disable timer being multiplied by 50 at the end of level? [solved]
Pages: « 1 »
since I disable the score, the score multiplier is rendered useless. is there a hex edit to remove that timer x 50 onscreen?

I want it to just say course clear without the timer bonus.

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Give thanks to RPG hacker for working on Asar.
Originally posted by GreenHammerBro
since I disable the score, the score multiplier is rendered useless. is there a hex edit to remove that timer x 50 onscreen?

I want it to just say course clear without the timer bonus.

I've seen this asked so many times, it should be put in an F.A.Q. or something.

Patch this:
Code
header
lorom

org $05CC42 	;\
NOP #31 	;/ Hide Timer/Score Tally in Scorecard

org $05CD79 	;\
db $80 		; | Disable Bonus Counter in Scorecard
org $05CDD8 	; | as well as disable Drumroll and Timer/Score tallying
db $80		 ;/

org $05CC66
db $80, $1C 	;stop timer from awarding oneups when timer is certain values

Make a backup just in case something detonates.
thanks!

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Give thanks to RPG hacker for working on Asar.
Pages: « 1 »
Forum Index - SMW Hacking - SMW Hacking Help - disable timer being multiplied by 50 at the end of level? [solved]

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