Views: 828,293,886
23 users online: Anorakun, BillyILostMyPasswordScribbles, CD20Superness, chickaDEE Magazine, containercore,  E-man38, ExONightZ, h.carrell,  idol, kaigem, katun24, Killer_Tofu_, MarioThePipePlumber, MarkVD100,  Maxodex,  Noivern, Shiva619,  Sinc-X, Swaguy14256, Teows,  Teyla, TorbiBoy, YinYarn - Guests: 57 - Bots: 112 Users: 44,352 (2,539 active)
Latest: brokedog523
Tip: Don't place Yoshi coins near a goal post because they keep glowing when a level fades out.Not logged in.
[REMOVED] "Super 'Impossible' World" by Mr.some1 (Kaizo)
Forum Index - Valley of Bowser - Moderation Questions - Hacks - [REMOVED] "Super 'Impossible' World" by Mr.some1 (Kaizo)
Pages: « 1 »
Counterfeit // FIRE AND FORGET [~]
(CCCP:~) counterfeit% cat чики-брики.txt
Permanent link to submission
File Name: Super "Impossible" World
Submitted: 2014.07.10 ~ 16:23:48 by AnOtakuGamer
Claimed: 2014.07.10 ~ 21:24:00 by Counterfeit
Rating: 0.0
Authors: Mr.some1
Demo: No
Featured: No
Length: 1 exit(s)
Difficulty: Kaizo
Description: The name can be Super "Impossible" World but it can be finished.
It is my first Kaiso Hack Enjoy!~
Tags: expert, kaisanila
Download: Download - 137.34 KiB
The title screen shows Mario in a giant structure of throw blocks and jumping a pop rock in soda. The logo is placed so low that it gets partially eaten by the menu text.

The overworld is one giant grey brick.

The intro to SMW Impossible has bad hill palettes for the BG. The P-switch challenge is pretty legit, but it takes a while to encounter anything interesting because the whole beginning just seems to be jumping carefully over munchers until you get to the mushroom. The stacked munchers are horrible to behold and really need to either be rotated or attached to something solid. That, and there's not enough gameplay to really warrant approval even without the muncher ugliness - without resetting or loading savestates to add fat to the meat, you have under two minutes of gameplay.

Difficulty: Kaizo
✪ ✪ ✪ ✪ ✪
Gentoo Linu/x userEx-Sta/ff
Overcaffeinated/My Anime_ List
I AM SILLY_2A Supporter
Not much to say here.

This hack is way too short in my opinion to be accepted. Even by Kaizo standards, I still feel it is too short along with a couple of other things to be accepted. The title screen seems to have unedited movements which does not look good if you have modified the title screen in a way that does not reflect those movements. The only submap is just an uninteresting piece of square land that has some decoration along with an unedited event after beating the first and only level. The level itself has quite a lot of munchers and it mainly consists of getting around them. Precise jumping and hopping on bullet bills is the thing that has to be done in the beginning of the level while towards the end, you have to use sprites to get across the level. Using a P-Switch is also required which makes things a little more interesting. Ultimately however, it is quite repetitive with the munchers used in the level which make it quite boring. The palettes do not seem to be good enough despite it not being downright horrible.

Difficulty: Kaizo... obviously.

The length and the repetitiveness are the things that doomed this hack. There are other things that can be improved such as the overworld and title screen. Take everything into mind. I will go with rejection.
Well yeah, this was way too short. Didn't even get 10 minutes of playtime out of this. While it started out nicly, most of this hacks challange was landing between two munchers on slippery floor. The part where you had to glitch through the floor without taking a hit was probably the highlight of this hack.
The move faster pokey section was... fairly easy and the chainsaw jump. Well it had some challange to it, but wasn't too hard either, as it can be done with only jumping on the saw once. And a second time to get up at the platform later.
Once there, I can just skip the next section by taking a running start and jumping ontop of it. Even if I coudn't get a running start, I could still have P-switch jumped. and after that, it's already the goal.
There also is an event that glitches up the OW after you beat the level, seeing as that takes only 5 seconds to fix by changing which event to activate after the level is beaten, it's kinda inexcusable as well.

The stacked munchers... I don't mind actually, they can have their own charm in Kaizo hacks if not overused, which you didn't. However, some cutoff like with the rope at the beginning of the level, that's unneeded.

Verdict: Rejection.
You should A: Make it longer, and B: get more variety in it, not just jumping from muncher gap to muncher gap.

Anime statistic on MyAnimeList:
400 animes completed ✓
6000 episodes completed ✓
100 Days completed ✓
... what even am I doing with my life?
Pages: « 1 »
Forum Index - Valley of Bowser - Moderation Questions - Hacks - [REMOVED] "Super 'Impossible' World" by Mr.some1 (Kaizo)

The purpose of this site is not to distribute copyrighted material, but to honor one of our favourite games.

Copyright © 2005 - 2020 - SMW Central
Legal Information - Privacy Policy - Link To Us

Total queries: 16


Follow Us On

  • YouTube
  • Twitch
  • Twitter


  • Super Mario Bros. X Community
  • Mario Fan Games Galaxy