Language…
14 users online: akidaban, anonymousbl00dlust, crocodileman94, GrenCarret, h.carrell, Hat Kid, Irondill, MarioSonic4life, pedro1994, schema_tuna, Sokobansolver, Swaguy14256,  Teows, TheJavabrew - Guests: 89 - Bots: 177
Users: 55,612 (2,432 active)
Latest user: arsosa

Super Mario The Light Warrior vs the Dark Warlord ( 8x8 level Full Hack Release)

Click hereto download

Features:
- 8x8 levels of semi-classic fun levels In average (which means 64 levels total, incl. 4 switch palaces)
-Mixing the ancient with the futuristic
-Promising: a refreshening gameplay experience, nothing less, nothing more
The release(tease atm) of this full hack is scheduled for Sunday

Update: extensive plot

Code
Mario wakes up in an unknown, foreign, yet so familiar
place. Brainwashed, amnesiac, no recognition of how he got there.
He then notices a yoshi-like creature nearby, petrified,
with blank eyes, standing there helpless, shaking his head in disbelief, as if the
communicative ability was vacuumed out of him. 
Covering his eyes  against the summer Sun he peers into the distance, detecting
familiar structures, everwinter territory,
as well as a rather absurd, foreign one. The landscape is uknown to him, although
 he suspects to be still someplace on Earth. 

What strikes his eyes immediately is an artificial flat peninsula, 
with mechanical circuits running all across the motherboard. Creepy,
 yet amazing and spectacular- he thinks.  He wonders whether an evil
 or good lurks there, and whether further information the beings there would supply.

When he tries to ask the purple yoshi creature a question to get a
 clue, no words would come out of his mouth, not a sound he can 
utter. The symphony was also stolen, and Mario must rely on his 
memory of the classic music and sound effects good old Bowser-
tail-kicking times in order not to get mad of this place without a 
single sound. The road signs, marking the name of territories and 
other factors from place to place, although still in their original
 position, he notices that the text has wholly disappeared, like a 
wizard snatching ability to communicate both verbally and nonverbally 
in the surroundings. Someone certainly does not want Mario to 
navigate his way out of this place, yet Mario manages to find a 
direction- which he hope would, like a miracle, lead him back to the
 Kingdom area.

He must take down this wicked Warlord, whoever it is, to set free
 this land, then eventually, venture back home.
"A warlord is a military commander, esp. an aggressive regional
 commander with individual autonomy." And then he sees his army
 scattered all over the place, but probably centered around the
 ultimate fortress between space and sky that he spots due to its 
enormous size.

Which is supposedly his adventum terminus, providing the return to 
Mushroom Kingdom, across a portal, or aerial transportation device
. Above the deadly desert mountains afar stretching in the distance
 is a gigantic structure fortified by an unknown spell, dark magic.
 Tower above the night skies, stretching into the vast star-filled 
cosmos. Aerial bricks keep that Palace complex in place. But who or
 what resides there who cast the spell on Mario, remains to be seen.



As an appetiser, here are some teaser Screenshots:












































































wow, your overworlds are very nicely designed, especially the one with bowser's castle!

the title-screen lettering and their palettes could use a little work. their palettes are using colors from the background, and the lettering in the hack's name has some cutoff letters.

ironically, one of your forest overworlds remind me of ZMann's hack: bowser rampages again.

looking forward to this hack! #tb{^V^}
Currently: Starting college!
Thanks for the feedback, I fixed the title screen, there were indeed, a few discrepancies. The sphere you see in the middle through of large enoticeable radius is merely a trademark (of recorder). As for the forest OW, I intended it to be plain and generic with some sprinkled up graphics though (as out of the MK), but nothing too standout or outlandish, I aimed to make deep impact at the player with the farout worlds (w5 mechanical metropolis and w8 Sky base capital, the special ones). The rest is supposed to be regular adventure in a regular, mute-text world. Anyway, stay tuned for Sunday, in the meantime, I updated the thread with an extensive plot in order to give the whole hack a meaning ( the reason why things are the way they are).
Thats much cool. Hey, what is the circle in the images???
C3 Over.

Some hack things why i are feedbacking on.


MY HACK what I are working on.

Fear the sphere! It (the circle you mentioned) symbolises something concerning the plot, but I won't spoil the fun, it's a mystery to be solved!

Link for the full hack release is up now.
I'm very keen on the look of this. I'll try to get back to you here after playing.
My layout has removed you.
I'm glad you like it, I hope your expectations will live up! Update: now it is also available as an official submission in the Hacks section, grab it from there!