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Tip: A common level trope to avoid is "item babysitting". This involves forcing the player to carry P-Switches, springboards, or other items all around the level. Usually, this doesn't end up being very fun or engaging, so use another level gimmick if you can.
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ON/OFF Blocks
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Is there anyway I can make it so that one block would only show up when the ON/OFF switch is ON, and vice-versa? Or would I need a Custom block for that? And if so, which one?

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Exanimation is your friend.

Also, if you want it to only be solid if the switch is on/off, you'll need custom blocks.
This block. This block will only act like solid/empty, so you need ExAnimation to make it actually show/not show.

EDIT: ninja'd.
What ExAnimation slots need changed so that the blocks look correct?

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