-Changed the purple palette.
-Applied FastROM and removed some sprites to prevent slowdown, there's still some but they are minor.
-Added enemies in the platforms for the skull section to make them more visible.
The githced piranha stems will be fixed when S.N.N. applies the classic piranha fix patch. The boss room is glitched become the boss was not re-inserted in the base ROM, I already mentioned that earlier. Regarding the status bar palette, I just took it from Leictreon's level; I don't know if that's what it was supposed to look like.
Also, I placed the torches underwater again, because if firebars and Mario's fireballs are allowed to be underwater, I don't see why torches shouldn't be, also, the background looks boring without them.
If no more issues come up, I'll send the level to S.N.N.