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The sewers and a 'whole new world'
Forum Index - Sunken Ghost Ship - Old Contests & Events - SMW Central Production 1.5 - The sewers and a 'whole new world'
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Originally posted by Cut
void

I guess we could keep the void, adding them to the New world and stuff maybe? They could still be used along into one level if rearranged the right way.

Also I'm ok with cutting out the Cave Void level here, since i got one idea to merge this void's gimmick with CoLP "Tetris" room (That i'll be replacing with something else) I'll just need a small help with ASM, I'll create a thread for it in no time.



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Forum Index - Sunken Ghost Ship - Old Contests & Events - SMW Central Production 1.5 - The sewers and a 'whole new world'

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