Originally posted by TenI really like what I see. Both the level design and the creative use of graphics are very impressive. A lot of times, hackers will have a lot going on in their levels, but I don't see random placement. I see thought put into the placement of enemies and obstacles.
Thanks! I hope you will like the final product =)
Originally posted by NeidaveIt looks great! I really like your Vanilla-mixes a lot and I´m still looking forward to more!
Just don´t worry, because nobody commented on your work last time... That´s what happens more often at SMWC and doesn´t mean that nobody recognizes your Hack! Just keep up!
Thanks too! Not really Vanilla Mixes, but ok ;) I think about making a very short vanilla project after this before returing to my big hack, but I'm not really sure yet.
Guess time will tell.
I know that getting no respones is not especially a bad thing...but it isn't good either. The best thing to keep a creator motivated is to comment on his stuff and say something about it.
Just a small informativ update this time:
I ran into a small incompatibility problem with one of my levels, but fixed the problem after a few changes. It was caused by a cluster sprite, which wasn't implemeted the right way.
Currently drawing/alternating some frames for the cutscene before the credits. Suck at this stuff
So it could thake me a while before continuing the last level.
I also don't have an idea for the gameplay mechanics of the last level (a castle). So if anybody has an idea, go ahead tell me.
Only thing that is sure: The castle will be devided into two parts:
first part: don't know what to do
second part: fire magic koopa or normal magic koopa part
So please no ideas with those two enemies.
Help would be appreciated!
My Youtube channel
Currently working on:
Project C
Finished project: