So far it's simply called "Zed", although I'm not 100% sure whether we will stick to that. However, the project has already gone through several renames, so this will probably be it.
Anyways, in the end the game won't have more than one, probably two levels. Most of the artists in my team want to work on a 3D project next semester and personally, I want to work on a different project, too, so while I'm acutally quite satisfied with how everything turned I guess the game will be a rather short one. However, hard difficulty and "achievements" should expand the game time a bit. The project will end in about two and a half weeks, so maybe I'll put up a download then or maybe I'll wait until C3 this year so that I have something to show. But I'll definitely put up a video within the next three weeks.
Well, it looks OK for a first level. Though not really much to see yet.
Well, I have to work hard at this level, I still have to do the script and the main menu, if this game becomes a big project, I will make a game like Portal, where you have to escape from where you are
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