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Indie Game Screenshot/Video Thread
Forum Index - Donut Plains - Creation Corner - Indie Game Screenshot/Video Thread
Pages: « 1 2 3 4 5 6 7 8 9 10 11 »
World 1 has 13 regular levels (counting any secret ones, I guess)?! I like the map, in any case. And that looks like an interesting bonus game...do you shoot out of the cannon to collect as many of the flying mushrooms as possible? The cannon's colors seem weird, though...it's probably the black in the middle that looks off.


Originally posted by imamelia
World 1 has 13 regular levels (counting any secret ones, I guess)?! I like the map, in any case. And that looks like an interesting bonus game...do you shoot out of the cannon to collect as many of the flying mushrooms as possible? The cannon's colors seem weird, though...it's probably the black in the middle that looks off.


- There are 12 regular levels and 4 secret levels.

- You can shoot only 1 cannonball, that cannonball must hit 1 mushroom to make mario later get it.

Each mushroom gives you a determined amount of lives

- Green > 1-up
- Pink > 2-up
- Blue > 3-up
- Yellow > 5-up


Layout by Mathos

Man, about this bonus level, it looks really good :3

btw, nice map too.


Here I come with a few more screenies!


Better don't stay under those balloons


It blows hard, isn't it


Better don't stay on it's way :3


Layout by Mathos

Damn. Haven't been here in ages! Stupid addicting video games that make you forget everything around you. :P

Originally posted by DragezeeY
Each mushroom gives you a determined amount of lives

- Green > 1-up
- Pink > 2-up
- Blue > 3-up
- Yellow > 5-up


What about an on-screen table with the values of each mushroom? As in, small 8x8 mushrooms in the respective colors and their values next to them.

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Feel free to visit my website/blog - it's updated rarely, but it looks pretty cool!
I liked you inserted YI enemies and sprites in your engine, everything is awesome here!


Originally posted by ShadowPhoenix
I liked you inserted YI enemies and sprites in your engine, everything is awesome here!


Those YI enemies are for Super Mario Territory. A fangame that I'm makin with my engine ;)


Layout by Mathos





Here's the logo of my upcoming fangame which I plan to release a demo on this year C3.

PD: Sorry for the double post.


Layout by Mathos

Looks nice! ;)
Why don't you use your thread for it?

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Feel free to visit my website/blog - it's updated rarely, but it looks pretty cool!


Who said that Disco lights doesn't fit on a mario fangame?



Layout by Mathos

Looks cool, although it has to be used in a level it actually fits into.

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Feel free to visit my website/blog - it's updated rarely, but it looks pretty cool!


Here I come with more stuff :3


Yes, I'm gonna place these to make someone mad. >:3


These platforms are rarely seen on platformers.


I'm tired of walking up slopes.


Layout by Mathos

Long time no see guys! I'm Workin on MUGEN thats why I definitelly disapeared : p

Hope someone remember me lol


Also my actual Mugen project is X and Zero


--------------------
U__U



Just added a new and improved inventory system ;)


Layout by Mathos





Just finished implementing the HUD on the map.


Layout by Mathos

The world map and HUS looks better experienced!

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Amazing layout by JackTheSpades



Rupees, on my game?. Well, who cares :3


Layout by Mathos

The rupees looks good, After test can make a rupee, get 5000 rupees!

E: Graphics very nice! the demo will released for C3 in July!

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Amazing layout by JackTheSpades
Pages: « 1 2 3 4 5 6 7 8 9 10 11 »
Forum Index - Donut Plains - Creation Corner - Indie Game Screenshot/Video Thread

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