Originally posted by FPzero
The biggest thing I noticed was that you need to remember to make all entrances to the cavern parts slippery. Secondary Entrances 5F and CB both forget to set this bit.
Oh whoops. Needless to say, it's fixed now.
I died in a bunch of stupid ways related to the ice but the level's enemy placements aren't too tough and powerups are plentiful so I just blame my own playing. This may change ones upside-down venus fire traps are added but we'll have to see.
I... I actually kind of agree with that. Some of the design choices I made were supposed to be a bit difficult since it's a W5 level, but I may have taken it a bit too far. Once the upside-down Venus Fire Traps are inserted in the ROM and I do another playthrough again in the level, I'll consider redesigning a few spots that may be unfair.
If it weren't for the provided images I don't think I would have ever found the key. Its current offscreen placement is probably not the best location for it. You could consider putting it in 1F4 so that the puzzle behind the key isn't randomly locating it but instead transporting it to the keyhole. You can always add an extra screen or two to CB if you think that the secret exit route becomes too short by doing this.
Done. In fact, I switched the key by something else.
Okay, it's just a 3UP moon.
I know you said the music choices weren't final but I think the music used in 1F4 would probably fit all of the cavern portions of the level.
That music is a bit "fiery-ish" but it may fit. Today, I thought of using Blizzard Buffalo
as the music of all the cave sections of the level. I'll try both your suggestion and what I thought of.
Despite all the words, it's actually coming along really well. Design feels solid, with small alternate paths to explore and pad the level. On paper, it's a really quick run from the start to the midpoint but if you just do that you miss out on the extras. Keep it up and I'm looking forward to the next patch.
Thanks a lot! I'll post a new IPS when I'm done with the entire level. The progress may be -slow- for now, as I'm lacking some ideas for the rest of the level.