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Pokey's Adventure (New story)

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Originally posted by WhiteYoshiEgg
New OW Level Names system. Should I keep or remove this?


Also, pics look nice {:)
fuck yeah meowingtons
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Nice level. ;)
Keep the level name system too. :)
I'm with everyone else. Keep the level name system.

And the screens look awesome, too. :)
Thanks for the comments! I'll keep the level name system, even though it takes like 5 minutes to name one level.

More new screenies:

New pipe GFX. How do they look? Should I keep them?

Random screen #128512

Yay, the switch! Now just go back and hit the big blue one.

This level is pretty much finished now, I just need to add some decorations and fix some small stuff (like the cutoffness in the last screen).

I love this hack! Bravo WhiteYoshiEgg, this is awesome!
Some liked, how I prepared it from him a video:
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The new screenshots are very nice, good work!
At some point I'm going to steal your ideas, they're just that good.
Those new pipes look smooth, and very nice switch palace! Like those switch palace pattern bushes.

And keep the awesome level names!

EDIT: Level 5 marker, I think.
No, remove the level names system, i dont like it is the exact opposite of how how feel lol!


Your Hack is freakin awesome
New screenies!

The level "Amapola Underground" (As always, feel free to suggest a better name), which can be accessed by finding the secret exit in Torpedo Bay.

Hm, interesting...

A lava bridge, inhabited by Rexes! :O

This must be the entrance to this hidden world...

It is indeed! :D Some of you may have seen the early version of this map in the Screenshots/Video thread. The bonus world contains a shop, three easter eggs and three special levels.


Nice...I like the look of the cave, it has a charred feel to it from the palettes. Also, why is that Goomba upside-down and in the ground in the second screen? Did you just kill it?

I really like the idea of putting "Easter Eggs" on the overworld map. Although, I think it may be more interesting to put your own WYE logo on the map instead. Just a suggestion. ;)

Overall, looking pretty nice.
Whoa. Those are some nice screenshots. Especially the bonus world map.
I kinda liked Golden Yoshi's idea of putting your logo on the map, but I guess it's your decision.
Looks nice overall, and I can't wait for Demo 2. ;)
Thanks! Yeah, I just killed that Goomba.

As for the "Easter Egg" symbols... I actually had that idea too, but since my logo only consists of one line, it wouldn't be visible that easily, I think. Maybe if I added a white background or something to it though... I'll see what I can do. ;)

That cave level is looking quite cool! I also liked how you managed to put Easter Eggs on the submap and make them so they use the Yoshi egg graphics. The palette for "Amapola Underground" is also quite nice, and the name sounds cool to me as well. Speaking of palettes, I reckon the special world submap would look better if it used another palette, besides the regular Star Road palette. Just a suggestion though.

Can't wait to see more from this special world - I hope I can see some screens of the shop in action. :D
Originally posted by WhiteYoshiEgg

Does the red dot level's secret exit open a path to the shop? =D
Originally posted by Giftbot 5000

Does the red dot level's secret exit open a path to the shop? =D

Nope, it just leads back to level before it... :/ No advantage of getting the secret exit whatsoever. I want every area to be isolated. ;)

Whoa! The green Yoshi eggs seems very good on the Overworld, are they Star Roads, or simple levels?
They're... well, normal levels, but they're supposed to be "easter eggs". I'm currently still thinking about what exactly to put there, though.

Yeah. ^^ A little pun: Yoshi eggs on Overworld-->easter eggs in the game.
Why is your hack soooo amazing?

I love that eh... bonus sky? I like the idea of Easter Eggs and the shop, and what are those 3 normal levels for? For fun?

Anyway, you did a great job on it. :D
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