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Megaman Planet 0x
Forum Index - SMW Hacking - Works in Progress - Megaman Planet 0x
Pages: « 1 » Link

A 2 level hack, Staring Megaman!
Megaman is lost in a mysterious planet.
He must get help of someone to get to his planet.
Here are some screenshots:
(if you hate the 8-Bit graphics, sorry' :P)













That's all about it.
Also, Megaman have all of his abilities.
See you lateeeer!

The same person? Oh nevermind.

Looks ok, but can you do something about the black empty void in the upper half of the screen?
Also those tiles you use as ladders are doors in the original game.
There are other tiles in the tileset, that are real ladders.
How does the player look, when he is small?
I like 8 bit ;)

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My Youtube channel

Currently working on:
Project C

Finished project:

Originally posted by NGB
How does the player look, when he is small?
I like 8 bit ;)

Megaman doens't get small.
He have a life bar, Like the Megaman games.
also...
Originally posted by NGB
Looks ok, but can you do something about the black empty void in the upper half of the screen?

Empty black void..?
That's the message.
He he

The same person? Oh nevermind.

Oh, didn't see it on the screenshot, but ok that is great. How many hits do you have before you die? And will this hack feature the infamous disappearing blocks and the ista-death spikes?

--------------------
My Youtube channel

Currently working on:
Project C

Finished project:
Looks great!

Blank void background isn't a problem for me since I played through all the classic MM games.

Will it play like Mega Man (disabled running, slow-timed jumps) though?
The level design looks good for a Mega Man game but if he'll behave like a fast paced Mario, it might be too easy.

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a
Originally posted by NGB
Looks ok, but can you do something about the black empty void in the upper half of the screen?


Even with 8 bit graphics, you should still use a background.
Look at Wave Man's stage in mega Man 5 as an example.


You see at the beginning, how there's tubes running in the background?

Or the mountains at the end, like this?

You need something like that.

Also:

This should read "How am I here?".
"How I'm here?" isn't even a proper sentence. Sorry if english isn't you first language.
That, and the 1up is wrong.
8 bit mega man 1ups look like this:

(I love the mm games overall)
This Hack/Level looks okay, but remove from the status bar the coin/star and the time bar.

And your mega man look also a little bit strange, but good enough overall.

But I can't judge over only a hand full of pictures, keep it running.

Originally posted by Re1Mu2R3
Looks great!

Blank void background isn't a problem for me since I played through all the classic MM games.

Will it play like Mega Man (disabled running, slow-timed jumps) though?
The level design looks good for a Mega Man game but if he'll behave like a fast paced Mario, it might be too easy.

Megaman can't run.
And he sucks at jumping. His jumps are small.
I'll try making it as hard as possible.
Because megaman is the point.
Also, 8-BIT graphics have 3 colors, am i right?

The same person? Oh nevermind.

I see. I can feel this is going to be like the Ninji Jump hack by 1updudes with a Mega Man twist. Great idea!

The black void background is common in later Wily, Darkman stages in the old Mega Man games but seeing as the theme in this one is he's lost in some planet, I agree a little bit of background wouldn't hurt.
Still looks great without though. :D

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a
I have always been interested in NES-Style hacks, so I may follow this.
Also, to answer your question, kind of. Most tiles use 3 colors AND the transparency color, but if you don't count transparency as a color, then, yeah, but a tile can also use 4 colors, but then it won't have transparency. See "Gimmick!" as an example.

Please head to the 'Level Death' post at General SMW Hacking forum.

The same person? Oh nevermind.


https://www.youtube.com/watch?v=gnKPdPPsXOE

A preview of the hack.
This preview shows half of the level.
Don't ask me why the music is loud and weird.

Also a power-up: The flying thing i haven't named yet. If you collect it you will be able to fly. (Not like SMW, that you can fly all over the level, here you can fly for a very short time.)

You'll need this power-up for some areas, and some times, reach secret areas. a very useful power-up!

The same person? Oh nevermind.

the level seems to use good graphics, but the level design seemed to be repetitive and lacking a bit; not like your previous hacks, but could still use some more work. try to avoid using the same platforms, and try to use a gimmick per level, and increase its difficulty slowly as you progress through the level. remember that custom graphics does not necessarily make a hack good; custom stuff is only the icing on the cake. good luck!

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Currently: Starting college!
Originally posted by mario and luigi
try to avoid using the same platforms, and try to use a gimmick per level, and increase its difficulty slowly as you progress through the level. remember that custom graphics does not necessarily make a hack good; custom stuff is only the icing on the cake. good luck!


Honestly, Mega Man, while using a few amount of gimmicks, seems to derive the differences between levels with enemy types and varied physics. Once you add more enemies, I think it may seem more mega man-like. Also, I would try to use sprites where you can set the extra value so you can't jump on their heads. Stomping on enemies heads is VERY un-mega man.
A Megaman hack with Mario?

Sounds promising. Let's see how it turns out.

And the jumpin thingie... maybe it's true, but not so big deal.

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Read my posted story here!!.

The Best Hack EVAR!!:



This layout good as my stories is made by Kagami
Pages: « 1 » Link
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