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[AUTO-REJECTED] "Cloud9" - AlphaTech
Forum Index - Valley of Bowser - Moderation Questions - Hacks - [AUTO-REJECTED] "Cloud9" - AlphaTech
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Permanent link to Submission

File Name:Cloud9
Submitted:2014-09-16 08:26:34 PM by AlphaTech
Authors:AlphaTech
Demo:No
Length:1 exit(s)
Difficulty:Normal
Description:This is my first hack called Cloud9. I named it Cloud9 because of the textures I use in it. The level has 1 puzzle and many sprites to dodge along the way. Also, there is only one exit which is the main exit at the end of the level. The hack includes Cloud9.ips, Credits.txt and a folder containing 3 screenshots of the level. Hope you enjoy!

Not a bad attempt at all for a first hack. Though I'll need to instantly remove the hack because it breaks many of the core values stated in the hack submission guidelines, such as:

The hack has enough gameplay (measured in time from start to finish)
It doesn't. There's literally only one level that doesn't even give me two minutes of gameplay. I recommend you to give your hack more gameplay time, at least ten minutes, which would be enough to actually enjoy the hack. The only level in this hack is about, 05 screens long, I think.

No sudden damage from unpredictable events
At the begin of the level I almost got hurt because the Koopas were placed a bit too close to Mario.

Clean use of graphics (e.g. avoiding 'cutoff', 'glitched sprites', and 'background garbage')
Unfortunately, there were graphics that didn't look good at all. I took this GIF which shows some errors you left in the level, like cutoffs (the area with water, the green mushroom pillars and the goal point), and the badly placed goal point sprite.

You'll need to get these fixed. Mainly the first core value mentioned.
Pages: « 1 » Thread Closed
Forum Index - Valley of Bowser - Moderation Questions - Hacks - [AUTO-REJECTED] "Cloud9" - AlphaTech

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