The inner ledge corners don't look good in the last two screenshots, and you're using the wrong corner tile in the second one. Fix these and they will be fine.
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some cutoffs fixed!
this last screenshot i have captured from the lunar magic because this is the more hardest level on this hack
now the game have redrawn foreground too!!!
some screenshots of the finished level
title screen glitchies fixed
-------------------- Your Layout Are Taking Vacations
who corner tile is wrong?
and the pallets is because this shitty BG he no have foreground!
and that glad too see you is fixed this is an older screnshot
-------------------- Your Layout Are Taking Vacations
Dude
That's vanilla tiles
WHY ARE YOU USING MAP19 THEN?!
Is this type of criticism really necessary? Any Map16 between 0x0200 - 0x3FFF can be used for storing Map16 FG Tiles, so why complaining about someone using the space provided?
Anyways, looking at the screenshots, I might say that many things have to be reviewed. The last choice of palettes was at least a bit strange, specially the in-dirt bushes. And I don't know about the BG either, the top of it is a bit strange to me.
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