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Gatete Mario Engine 8
Forum Index - Donut Plains - Creation Corner - Gatete Mario Engine 8
Pages: « 1 » Link




Gatete Mario Engine 8 is a open-source mario engine for Game Maker 8 and Game Maker 8.1


FEATURES

- Mario & Luigi as playable characters! (NEW!)

- Over 200 enemies.

- 6 different Yoshi colours. (Green, Red, Yellow, Blue, Magenta and Cyan)

- 14 different powerups. (Mushroom, Fireflower, Iceflower, Carrot, Super-Leaf, Frog Suit, Tanooki Suit, Hammer Flower, Boomerang Flower, Super Flower, Super Bomb, Bee Shroom and Lightning Shroom)

- 7 different goal mechanics. (SMB1 Flagpole, SMB2 Hawkmouth, SMB3 Cards, SMW Goal Gates, SML2 Bells, Keyhole from SMW and the SMB3/SMW Goal Orb)

SCREENSHOTS





The engine makes use of the Caster Audio Engine which is written by Marius Utheim. You can download it here!

DOWNLOAD THE ENGINE HERE!

Enjoy!


Layout by Mathos

Well, you sure make a lot of engines, gotta give you credit for that! #w{=P}

Ever thought about creating your own engine from scratch? In, like, C++ or something?

--------------------
Feel free to visit my website/blog - it's updated rarely, but it looks pretty cool!


Fixed some stuff on the engine, I deleted all the example levels to create new ones to show every feature of the engine.



Layout by Mathos



The engine is finally out, go check it out ;3


Layout by Mathos

Originally posted by Gatete
go check it out ;3


Where?

--------------------
Feel free to visit my website/blog - it's updated rarely, but it looks pretty cool!

Assuming the link in the first post is too it.
The engine looks great. I'll have to try it out
Layout by LDA during C3.
Yeah. That link was missing at the time of my first post.

--------------------
Feel free to visit my website/blog - it's updated rarely, but it looks pretty cool!




New yoshis will be available on the next update


Layout by Mathos

Hey there. I just wanted to say I think you did a fabulous job with this engine, Gatete. It feels much more authentic than SMBX, which seems to otherwise be the non-hacking standard for Mario fangames. Good job!

Oh, I would like to point out a bug, though. I was playing your world 2 fortress and a Rocky Wrench caused the game to crash with the following error:

Code
ERROR in
action number 1
of Collision Event with object obj_mario
for object obj_rockywrench:

Error in code at line 5:
   
        if (obj_mario.y < y-27) && (killable = 1) {
                                       ^
at position 38: Unknown variable killable


v8.0.4.1 is now out, take your time and give it a try ;)


Layout by Mathos



Version 8.1 is now officially available for download. Check the first post for details ;)


Layout by Mathos



Version 8.1.5.2 is now available for download

It includes two new propeller blocks





Layout by Mathos

Of all the Mario engines,this is the best in my opinion #smw{:TUP:}

--------------------
Starting my SMW Hack
Super Mario:The Bowser Attack
Worlds Progress:
Mushroom Kingdom:100% (Grass World)
Hot Desert:16% (Desert World)
Refreshing Waters:5% (Beach World)
Snowy Glaciers:0% (Snow World)
Wild Jungle:0% (Jungle World)
Indecent Brushwood:0% (Vegetation World)
Rocky Canyons:0% (Rock World)
Bowser Kingdom:0% (Lava World)

I'm going back to edit my SMW Hack, Hooray!
Pages: « 1 » Link
Forum Index - Donut Plains - Creation Corner - Gatete Mario Engine 8

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