Asking around here because people have argued for Pit hacks because we host Kaizo. People have even argued that there should be three tiers of Kaizo difficulty, not just one, so the differences are definitely worth considering.
What I know about Pit hacks: they're the hardest of the hard and most people claim they're unbeatable without tool assistance. I have a lot of questions to pose about them. I would especially like Sokobansolver and Thomas to comment, as well as Katerpie since he was previously in on Kaizo hack moderation.
1) As a player of hard hacks, how important is it that the hack can be beaten with little to no savestate/slowdown/rewind use?
2) How big is the audience for playing Pit hacks? And, as a Kaizo hacker or player, are you interested in/have you played any Pit hacks?
3) Is there any Pit hack of historical significance in SMW hacking that you feel should be archived on SMW Central to avoid it being lost in obscurity?
4) Does having a patch of a hack which is just for show make it a more complete experience than just having the video to watch it with?
5) All things considered, in black-and-white: Yes or no to Pit hacks in the SMW Hacks section?
My own answers:
1) An .smv file of a completed level may have been very hard to produce, but in that product you see a coherent completion, and if that is doable then there's a slight chance in hell the level might be beatable without tools if you're both incredibly talented and lucky and went through it enough to know what buttons to press, when, and how hard.
2) I don't know, but I know people like watching them because there is a novelty to "hardest mod ever" no matter what game it is.
3) Pit of Despair by MoltovMarioWorld. I've seen it pop up and had to reject it. Numbers do not lie.
4) Kumikyoku is an unplayable hack with no music and one has to watch the video to really understand what its intentions are but I think having it tangible certainly adds something to the experience and does help preserve it in case for some reason the other circulating links go down.
5) Yes but community interest is more important. In my opinion, if it doesn't break, then it should be held to the same moderation standards as Kaizo hacks, but the .smv file is mandatory to even be considered for moderation.
Also, if you have any other points of conversation or debate for Pit hacks, please bring them up here.
Just look above you...
If it's something that can be stopped, then just try to stop it!
What I know about Pit hacks: they're the hardest of the hard and most people claim they're unbeatable without tool assistance. I have a lot of questions to pose about them. I would especially like Sokobansolver and Thomas to comment, as well as Katerpie since he was previously in on Kaizo hack moderation.
1) As a player of hard hacks, how important is it that the hack can be beaten with little to no savestate/slowdown/rewind use?
2) How big is the audience for playing Pit hacks? And, as a Kaizo hacker or player, are you interested in/have you played any Pit hacks?
3) Is there any Pit hack of historical significance in SMW hacking that you feel should be archived on SMW Central to avoid it being lost in obscurity?
4) Does having a patch of a hack which is just for show make it a more complete experience than just having the video to watch it with?
5) All things considered, in black-and-white: Yes or no to Pit hacks in the SMW Hacks section?
My own answers:
1) An .smv file of a completed level may have been very hard to produce, but in that product you see a coherent completion, and if that is doable then there's a slight chance in hell the level might be beatable without tools if you're both incredibly talented and lucky and went through it enough to know what buttons to press, when, and how hard.
2) I don't know, but I know people like watching them because there is a novelty to "hardest mod ever" no matter what game it is.
3) Pit of Despair by MoltovMarioWorld. I've seen it pop up and had to reject it. Numbers do not lie.
4) Kumikyoku is an unplayable hack with no music and one has to watch the video to really understand what its intentions are but I think having it tangible certainly adds something to the experience and does help preserve it in case for some reason the other circulating links go down.
5) Yes but community interest is more important. In my opinion, if it doesn't break, then it should be held to the same moderation standards as Kaizo hacks, but the .smv file is mandatory to even be considered for moderation.
Also, if you have any other points of conversation or debate for Pit hacks, please bring them up here.
Just look above you...
If it's something that can be stopped, then just try to stop it!