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Tip: Linear levels aren't necessarily a bad thing. After all, most official Mario levels are fairly linear.Not logged in.
Some announcement a while back, its all good now
Forum Index - Events - Super Mario World Central Production 2 Completion Project - SMWCP2 Archive - Some announcement a while back, its all good now
Pages: « 1 2 3 4 5 » Thread Closed
Originally posted by Lightvayne
Originally posted by Lotica
I would suggest leaving the "fun" category aside for now and focus on the main emulators. It would be cool to play it on more platforms, but focusing on the easiest and reliable option would be the best thing to do.
Originally posted by Lightvayne
(depending how many signups we get, I may include a fun category for emulators on other devices such as the Wii, iOS or Android emulators....

Yes That is the plan.


lol, sorry, I was really tired when I wrote that.
I could test on higan-accuracy-v092, bsnes 0.72 (the debugger version, and I think it's the compatibility profile?), and SNES9X 1.53, if I were to do any testing. I don't have a flash cart, but I know there are some people around here who do and could test on actual hardware.
I have a flashcart, but I have a PAL SNES so I don't know how useful that would be.

should do credits first though

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I have a flashcart, but I was hoping to wait for the full release before playing it all...
I could beta test using SNES9x EX+ 1.5.21 on my iPad iOS 8.2
I want to contribute my play testing/beta testing skills to this project. I have ordered a sd2snes cart which will allow me to test this out on real snes hardware.

I also am an excellent judge on whether a game is fun or not to play and can find and point out glitches or any other awkwardness which may come up and needs to be fixed.

Just let me know by PM when the testing phase gets started. :)
I would like to test this on ZSNES v1.51 or on SNES9X for Wii! #smw{:peace:}
I can take the Android testing.

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Warning: Opinions expressed by Lexie or others in this post do not necessarily reflect the views, opinions, or position of Lexie himself on the matter(s) being discussed therein.


Yoshi's Island Disassembly C3 Thread
SPASM - LevelASM for Yoshi's Island!
Yoshi's Island Disassembly Data Dump Wiki
I can test it on blargSNES (the new 3DS emulator).
I can test it on Snes9x GX (On the Wii).
Thank you for making Outrageous Mario World the 11th most downloaded hack on the site!

Ham Sandwich progress: v1378 (Now with more arbitrary version numbering than ZGC!) Waiting to get around to working on it again.

I occasionally stream ROM hacks on Yoshi Lighthouse's Twitch account. Be sure to check it out!

Layout by Counterfeit.
I can insert it into a WAD and test it on the Wii Virtual Console

Also, I can test it on CATSFC, a DS flashcard snes emulator.

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I usually play games on Zsnes.
However I am not afraid to use Snes9x or Bsnes or whatsoever.

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Oh, and I'm working on a secret project.
I can test it on psp(snes9xTYLcm 0.4.2 mode red.26) and maybe on any other obscure snes emulators for lolz #ab{:D}.

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I can test it (again). I already know all of the levels like the back of my hand (except the new world 6 castle), so I'll ALSO still check if the problems I found back then are still there.




Yeah.

That's it. All that matters right?

I would like to point out that the goal here is for it to work on the 3 major emulators and real hardware if possible. All the other obscure crap is way down past the priority list.
Layout by LDA during C3.
Originally posted by Lightvayne
All the other obscure crap is way down past the priority list.

they're also usually based off of s9x :P
I'm testing this base on ZMZ and I'd be testing it also in beta phrase. It's just ZSNES with a Snes9X/Bsnes core. :P
I'm glad to see that all miscommunications are cleared up while simultaneously lightin' fires under everyone's asses. I was a bit worried about this whole thing, considering that this is the SECOND time I've been gone for I think about a year & the damn thing's STILL goin'; however, now that I see it's actually almost ready to go, I feel MUCH better.#w{=P}

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Believe it or not, I still exist in some fashion.
Here is just an idea. I would love to see a smwcp3 eventually, but how about not creating any new site project until all current ones are completed.

For example after smwcp2 is completed how about focusing all effort on smc island and smcx.

focus all effort on all current projects until all current ones are done. also when deciding on new site projects i think there should be a vote or something to determine if the smwc community actually wants to do them.

something like this.

What would you like to see next?

1) smwcp3
2) a super mario 64 site collab hack
3) a new super mario bros wii collab hack
4) nothing, we dont want anymore projects

just an idea.
Originally posted by Final Theory
Here is just an idea. I would love to see a smwcp3 eventually, but how about not creating any new site project until all current ones are completed.

For example after smwcp2 is completed how about focusing all effort on smc island and smcx.

focus all effort on all current projects until all current ones are done.

There isn't a ton of overlap in people who are still working on SMWCP2 and people who are working on SMWCI. That's really not the problem.
Pages: « 1 2 3 4 5 » Thread Closed
Forum Index - Events - Super Mario World Central Production 2 Completion Project - SMWCP2 Archive - Some announcement a while back, its all good now

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