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WIP super hard bros
Forum Index - SMW Hacking - Works in Progress - Kaizo Hacks - WIP super hard bros
Pages: « 1 »
I am making a kaizo style hack called super hard bros, let me know what you think (only yoishis island 1 is changed and the overworld is the same, but more will be changed later)
None of the Bullet Bills at the beginning and in the following parts were very threatening, and there was one part with a bunch of haphazardly placed Hammer Bros. You can only have one at a time per screen or else the sprite tile doesn't appear, unless you use SA-1.
I got the feeling that things were being haphazardly placed rather than arranged in a meaningful, strategic way to deliberately hinder progress. The general aesthetics were lacking (cut-off pipes and 2x2 floating Munchers strewn about) and the end killed me.

Legacy custom music

How am I so creative? I think taking walks might have something to do with it.
Every single level I will ever make in SMM2 will be easier than Ultra Necrozma.
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Forum Index - SMW Hacking - Works in Progress - Kaizo Hacks - WIP super hard bros

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