Also if you could think of a good subtitle, PM'ing me or posting in this thread would be helpful.
A bit late, but here
it is! And since this is just repeat of my project from Summer C3, which was a repeat of my project from C3 2012, I might as well retell of what New Super Mario World is.
New Super Mario World is my hack of Super Mario World that demakes New Super Mario Bros. for the DS. Every level from NSMBDS will be ported over, with some changes due to hardware differences.
Early levels have been updated to look better and are more closer to NSMBDS.
In some levels this drastically changes the level design!
A sewer that was somehow made *LESS* shitty.
Levels have been given Yoshi Coins that didn't have them before.
The Desert Hill Castle.
And a snow level. Good thing snow =/= ice.
Anything listed here
, except 4, 5, and 6
Originally posted by Santa Rotom
2. Sand doesn't fade out properly in 2-1, 2-3, and 2-4.
This now also applies to 2-5 and 2-6
Path leading 2-6 doesn't reveal.
3-A and 3-2 Don't have names yet.
Anyways I hope you look forward to this, and I hope I actually get what I want to get done for Summer C3 2015.
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