Tip: Take advantage of easy to install Patches in your hack. The No More Sprite Tile Limits or SA-1 patches should be considered if you're encountering glitches where Mario and/or sprites are turning invisible.
Using the Minor Extended Sprites patch included in the NSMB Star Coins pack I added this new effect, it can be useful because sometimes the original glitter trail doesn't spawn because there are so many smoke sprites in screen (yeah, the glitter trail is a smoke sprite).
I don't have any screenshots or videos, but in the .ips posted at the end of this post (spoilers!) contains this effect.
Wow, this thread isn't getting noticed? I'm a pretty big fan of the sniper scope and the thunder cloud. Those two will be fun to use in my hack, heh. The Star Coins are pretty awesome, since they act exactly the same as the ones in NSMB (Them staying when you die at the midway point, how they don't save if you die, how SMW remembers which levels have them completed or not... yeah).
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Really liking this! The Star Coins seem pretty useful, and it's really minor but I love the effect when you collect them - it's very well done. All of the sprites seem to be great as well, might use them somehow in my current hack.
Nice sprites, LX. That Lakitu cloud will be useful for my hack. I was planning to use something like that in my hack, and I ended up using a Lakitu that throws Sumo Bro's lightnings but it didn't turn out well so when I so that I was like danm... I'll definitely use yours now.
Oh, cool. Might try those Star Coins to fix my HLDC level (that is, if you manage to allow it to have 5 of them in one level :D). Sniper Scope and Thunder Cloud are pretty cool (and well coded) sprites!
As for your levels: first of all, your level design is pretty good! I'm rather impressed by how smooth playing those levels felt. The ASM gimmicks you put were very well executed and made the experience a bit fresher. I especially liked that wall-jump patch, which is the best one I've ever seen btw. I wonder if it's yours.
There's only one thing I'd suggest for "bosque nocturno", which is using light colors instead of pure white in sprites and objects, so it'd make the level look a bit more nocturnal. Also, there was this little star following me around in a glitchy manner throughout the whole hack, but I guess it's a WIP thing that will eventually be removed.
Anyway, are you going to submit these to their appropriate sections? They'll definitely get more attention there once C3 has passed.
I will consider it, but I think that I will submit them when I don't find any glitches.
Also, I only need to fix a bug in the blocks of the Star Coins to submit the new version that allows up to EIGHT star coins in a level. I did this after two hours since you requested it, but I was playing SteamWorld Dig on my Wii U.
I should add compatibility to WYE's DKCR Status Bar and Ladida's Minimalist Status Bar? This will be added in the future and won't affect this update because I don't know how that patches work and therefore I need some time to understand how they work (especially WYE's patch).