Might as well give my feedback:
If you open the chests, and you're not in front of the left half of the sprite, this happens.
Consider removing this piece of land? You can't even get to it since this part of the level warps you to the bonus room. It's useless.
The time limit carries over to the bonus room. Consider setting it at endless rather than using the main level's.
what's wrong with that buzzy beetle
Also I can't really show this with pictures but every now and then the samples like to glitch up for a sec? I think it's from the sound effects.
Maybe put some coins in this gap here to show that you can jump down?
wtf the fuck
This leads nowhere. I'm guessing this is meant to lead to a bonus room in the finished game? Feel free to keep it, I suppose.
Just be warned that without the warp, people can jump up here and fuck around in the level's ceiling.
Try lowering the floating dirt block to the right.
Try to make the jump a bit more obvious. It's World 1.
somehow i don't think you thought your cunning plan all the way through (also there's cutoff next to the A Coin but puzzel already got that)
You can't see this but I just came out of a pipe (just a minor nitpick)
It Never Rains...
If you're not holding right while falling, you fall down that pit. Try covering it up.
Raise that roof.
Consider widening this little gap.
Blazing Star announcer: BONUS BONUS BONUS BONUS BONUS BONUS BONUS BONUS BONUS BONUS BINGO (also check out that A Coin counter)
You kinda have to use a Raccoon Tail / Tanuki Suit to blow this column up, as the only way to reach the platforms above is through a vine. That's on a block on the ground. Add platforms to this section. Also I'm pretty sure that Thwimp can fall on an unsuspecting player, consider placing it downstairs.
What's this for? There were coins leading here, but...
Either I missed a P-Switch or there's no way you can get here without a Tail.
I died (on purpose) to get a pic of a thing and
nice palette (hammer suit item)
ello ello what do we have here
No real issues, and you do say that it's unfinished. So...
u wot (also i come out of this at Hotel Horror)
beautiful (also this leads to Hotel Horror as well)
Please lower the amount of Piranha Plants, thank you.
What's that black stripe?
This is the Ice Flower (programmed by the lovely LX5, if memory serves me right). You freeze enemies with it. However...
The ice is... red? that better not be blood
You could just use a dual-way pipe, I think there's a sprite of that. (also you can't get down there, neither of the pipes work)
Maybe remove some plants.
Maybe patch up the pits. The pipes might make someone think you can go down there.
What are you doing there, Mr. Parakoopa?
I can't go in if I'm in front of the center.
As this door is just four doors standing right next to eachother.
Maybe raise that pipe.
Also did I mention that this stage doesn't have a midpoint? Because it doesn't.
I've had these two despawn on me before. Maybe remove some enemies.
HOO BOY THIS IS GONNA BE A LONG ONE
This boss is bullshit. Its attacks are decided at pure random. Either it turns purple and spits out giant fireballs, turns red and spits tiny crazy fast fireballs, or it stays green and rams the walls, dropping boulders from the ceiling. Now here's the thing. To attack it, you have to stand on the boulders, grab them and then toss them at the plant. However, this isn't exactly obvious. The boulders have a tendency to break as soon as they fall on the ground because quality coding, and rather than grab them from the top a la Mario 2, your average player would probably try to grab them from the sides, like you normally would in SMW (which is what I did). Even then, the plant's hitbox is only one block wide, so you can pretty easily miss it. Compare it to the damage zone WHICH IS THE ENTIRE HEAD
. The vine is just blank space. Also, if you add a time limit you can risk dying of a time over before killing it because again, the attacks are chosen at pure random. Also when the boss retreats to the ground you can still see the sprite behind the pipes, and right before it rises, if you're standing right on top of it, you can get damaged/killed, because
QUALITY BOSS DESIGN COURTESY OF DAHNAMICS
Consider replacing this boss in the future
also there's the morton castle destruction cutscene afterwards but i think you're gonna replace this so blaaaaaaaahhhh
And that's World 1. So far it's an okayish hack. Nothing too special, even with the custom bosses.
I'll get to Worlds 2-7 later on.
I'll put the pics on my SMWC file thingy later, I'm just using Imgur since I can upload multiple pics at once (there are 51).
can i be a hack moderator now