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Frequently Asked Questions
Forum Index - Sunken Ghost Ship - Old Contests & Events - The 8th Annual Vanilla Level Design Contest - Frequently Asked Questions
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I can't believe I didn't think of this sooner.


1. Can I use samples with my custom music?
Yes. Music is not included in the score, so samples are fine.

2. Can I mix sprite/object tilesets? For instance, can I put Thwomps and Boos in the same tileset?
That's fine. As long as the original graphics remain untouched (e.g. you don't edit or redraw them), then you can mix them if you'd like.

3. Can I recolor objects? For instance, can I change the grass outline's color from 22 to 2F?
EDIT: I misunderstood the question initially, but yes, this is allowed.
I want to make a switch palace, so I'd like to ask:

Are these slopes actually allowed? Since switch palace graphics actually lack slopes and they're technically Vanilla~

Currently: Bringing back the footer I had in 2013.
This involves editing graphics, so even if it looks vanilla, I think it's not allowed. Not sure on this though.
What, of course they're not allowed.

No drawing besides recoloring is allowed at all... I think that's clear enough to warrant a FAQ question (or is it?).
I don't think anything from that file is allowed for the contest, not even the masked koopa block.
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If you don't put a custom song into your level, can you choose or request one from a list, as I don't know how to use Addmusic K.
Originally posted by levelengine
If you don't put a custom song into your level, can you choose or request one from a list, as I don't know how to use Addmusic K.

Everything you need to know to use it should be in the readme, but either way there shouldn't be an issue with requesting a song to be added since they are all going to have to be manually added in to the final ROM anyway.

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soundcloud / bandcamp / twitter / battle of the bits / buy our album
Just send me the song you want to add and what the level numbers are, and I'll get it inserted.
Extremely late to the party, but I think I have something that might be nice for this contest.

Are we allowed to combine two GFX tiles from the original game into one? For example, with SMW's forest tileset, I'd like to draw it so that it combines the corners with the dirt tile, because it's not present in the original game and it would remove cut-off.

If the answer to the above is yes, is there any specific limit on this? Would I be going too far if I were combining graphics for only aesthetic reasons, such as combining two decorations in one?
Can you show me what you mean by that with an image of each (the former and for aesthetic purposes)? I just want to make sure I'm following what you're saying.
Originally posted by S.N.N.
Can you show me what you mean by that with an image of each (the former and for aesthetic purposes)? I just want to make sure I'm following what you're saying.


Yeah, I have an example photo here.


Thanks for looking at this.

EDIT:
The first row and column are the original tiles, and the others are combination of the tiles.
I'd say that is fine.
Okay, thank you. I'll try my best not to abuse this, and to get this in asap.
I just want to make sure if this is okay:



I combined two vanilla tiles just like SyStemkraSh, but I also had recolor one tile.
The first row and column are the original tiles, and the one in the lower right is the new combined tile (just like in SyStemkraSh photo).
Yes, that's fine.
Even without doing editing, you could still accomplish that by using a Layer 2 level setting. And thanks to the Layer 3 editor, you would still be able to maintain your background.

So I really don't see much wrong with that kind of graphical mixing.

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My Let's Play channel (Current LP: Final Fantasy VI, MegaMari)
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Forum Index - Sunken Ghost Ship - Old Contests & Events - The 8th Annual Vanilla Level Design Contest - Frequently Asked Questions

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