Thanks for the feedback!
I'm still working on level 1 but..
@Katerpie I made the P-Switch thing intended solution and the key thing can stay the same cuz you can't keep an item when entering a door anyway so what's the point.
I'll try to add more challenge to the waiting bits.
Second, I scrapped level 2 and I'm starting fresh.
With that said, happy new year! *Throws confetti*
It still feels like 2014 right now (well also cuz I'm staying up past midnight).
Heres a preview of level 2: click
And some screens:
So not only do you have to avoid thwomps (seeing as the layer 3 tide makes you move) and carefully jump out of the way of the coin blocks for air.
And since I'm so damn fancy
I implemented the F.L.U.D.D.