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M.A.R.I.O. Demo Version 2
Forum Index - SMW Hacking - Works in Progress - M.A.R.I.O. Demo Version 2
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I remade the demo. And yes, I dropped the cat charade.

http://www.smwcentral.net/?p=section&a=details&id=10491

I remade the levels, so they are non-linear and way harder (you will need save states). Also, this is an IPS patch now.

#lm{8xt}If there's anything that could be worked on, reply with it and something that could fix it.#lm{8xt}

EDITS: 1/08/15
Working IPS Patch
Munchers in "Horse's Great Pokey" now are on blocks (except the munchers that are being stood on by the Pokey)
*sees floating munchers in one of the screenshots*

Uuuhhhh nope. Your hack will get automatically rejected.

Not to mention, I cannot open up the game. The base ROM that I used works, so it's probably an issue with the IPS patch. Make sure your SMW ROM is clean.

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I don't think floating munchers make you hitler anymore, but they are something to fix. Typically they're just re-enforcement to reject an already bad hack.

Broken patches do merit an autoreject though.
If it is so hard, is it a Kaizo hack?

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Originally posted by Lotica
*sees floating munchers in one of the screenshots*

Uuuhhhh nope. Your hack will get automatically rejected.

Not to mention, I cannot open up the game. The base ROM that I used works, so it's probably an issue with the IPS patch. Make sure your SMW ROM is clean.


Well, thanks for the feedback, added blocks under the munchers. The patch should be working now, I used Lunar IPS to patch it. The problem was:

Unmodified file: Modified ROM
Modified file: SMW ROM

It was supposed to be the reverse#smw{@_@}. Thanks for telling me. #w{:>}
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Forum Index - SMW Hacking - Works in Progress - M.A.R.I.O. Demo Version 2

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