12 users online: Angle, Beefy Chud, Capeman, ElectroWellyGames, FedoraFriday, Hamtaro126, Mithrillionaire, Morph Moth, Paperdomo101, Ralshi02, Sparx, Zavok - Guests: 71 - Bots: 138
Users: 54,913 (2,072 active)
Latest user: El pepe mama

[GM8] Super Mario World: All-Star Edition

Note to Mods: The old thread has an inactive OP who retired from the development team.

Now then, Super Mario World: All-Star Edition is a Game Maker 8 fangame started by ~CaMtEnDo~ on October 31st, 2010 with the help of his friend and now lead developer, Mikeystar. It was and still is a very ambitious project. I, StrikeForcer, am one of the primary stage designers for the project and the only other active developer as of this post.

Brief History: The game started off as Mario and Luigi going through the classic plot of saving
Princess Peach by going through eight long worlds that is rather formulaic. I have introduced a newer plot in 2012 that is accepted in order to break the norm of the traditional excuse plots the Mario series has produced. The team known as The SMWASE Team produced a lot of concepts and plots over the years, some of them surviving to this day. The team has even put in ideas that is not seen
in this demo, which includes concepts inspired by Sonic the Hedgehog franchise, various Super Nintendo games, the Mega Man franchise, Wario Land games, the Yoshi's Island games and much other new concepts that will appear in future demos.

The Problem: According to Mikeystar: "Unfortunately, the ambition of this project was like water overfilling a cup, too much capacity and not enough space. With the common case of losing members,
ASE was in dire of major help and contributions of members from their home base, the Super Mario World ASE Reactor. As a result, ASE can only be demonstrated
until more help arrives then. Even the founder of the fangame has left for reality reasons, and Mikeystar is now completely in charge of the fangame up-to-fate.

This fangame has been known for years, but many believe it has diminished since 2012. Well, turns out they didn't know the huge surprise that I'm unveiling to many as of now.

There are step-by-step instructions as to what to do to make sure that the demo is working properly, but it is simply by extracting files."

We need all the help we can get in order to realize this game's completion.

World List: This demo consists of 18 stages and 9 worlds, though it is not as big because we have quite a lot of levels that need to be created.

World 1 (Minty Plains, Grassland)
World 2 (Djanet Dunes, Desert, Sand Canyon)
World 3 (Overswell Ocean, Beach, Coastline)
World 4 (Yoshi's Island, Various,)
World 5 (Aerate Altitudes, Canyon, Sky)
World 6 (Gelide Glacier, Snowland, Mountain, Iceberg and Ocean)
World 7 (Bowser's Industries, Industry, Urban, Casino)
World 8 (Koopa Core, Darkland)
World 9 (Stardust Route, Space, Various)"

Screenshots (To be Updated):

Main Patch (Final Update)
The Patch

The Executable, MANDATORY (Updated, 11-11-2014)

"For the executable file, overwrite that executable OVER the executable in the Main Patch. This one fixes crashes due to audio
files." - Mikeystar

Sound Skins Patch (16-bit and 8-bit sounds, Optional Download)

What are you waiting for? Go ahead and play this game! The information of this game is also very clarified within the demo itself.

Gameplay of this fangame is also included on Mikeystar's YouTube channel, as seen here:


I have also made a few runs of the game though watch at your own risk because levels have been updated since then. If you decide to do a playthrough or a Let's Play, I and Mikeystar would love to see how you fare with the game!
On Pixel Art Requests: I generally do not accept work unless I either have the time, if I see your project worth my time to contribute towards, and that is usually me doing the approaching to you on that.
-I also do not accept speculative work as I do have various art I made on-hand with me.
-I am more receptive to equivalent exchange of resources in which case, you can DM me wherever I have an active presence on for the details.
-Other times I'm availible for your project is C3 request threads I may run.

This looks like a super interesting product you two have going on here. I'm sure more people were involved in the production of this, but I think most of them are long gone now, so it is just you and Mikeystar now I presume. Anyway, it looks like a lot of fun. Be sure to keep providing screenshots and keep this thread busy. Attention will follow soon enough.
Your layout has been removed.
Looks promising. It looks fun to play from all these screenshots. I'm looking forward for more progress. I think it needs a bit of attention.

Anyway, good luck with your project!