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The Current Situation with SMWCP2
Forum Index - Events - Super Mario World Central Production 2 Completion Project - SMWCP2 Archive - The Current Situation with SMWCP2
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thank you!

looking forward to this new update!

this game just is in desperate need to get finished. heck, i may have limited skills and abilities here, but even i am willing to help out with stuff if it helps complete this NEVER ENDING game!
So for our weekly (???) report, we have a bunch of crashes!

I'm not sure how the cutscenes were working in a few less recent baseroms.. the patch was messing stuff up in several ways (conflicting with uberasm and some irq patch, as well as shitting on the data bank for some reason).
oh did I mention it has freespace leaks.. I wouldn't be surprised if that's due to an asar bug though.

But yeah it still breaks right now, though I haven't figured out what's happening yet.

anyway stay tuned for more progress on inserting cutscenes, and maybe adding a way to replay them at any time as a bonus!
and also making stuff work in general I guess.
Regardless of the lack of feedback here, I think you're making excellent progress on this; here's to hoping these bothersome bugs can be tackled without creating more problems.
Originally posted by Milk
I'm honestly surprised we haven't had level updates attempted.


Yeeeaaaaah, about that....

I was gonna redo Togepuku Tussle because not only has it consistently had issues (Jumping porcupuffer mostly, but the switched textboxes every other baserom is annoying), but I'm not really happy with how it's turned out anymore.

I just haven't had time for a while to start work on it.

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Pages: « 1 2 3 »
Forum Index - Events - Super Mario World Central Production 2 Completion Project - SMWCP2 Archive - The Current Situation with SMWCP2

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