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Pipe Path
Forum Index - Sunken Ghost Ship - Old Contests & Events - The 8th Annual Vanilla Level Design Contest - Pipe Path
Pages: « 1 » Link

Not bad. The design actually feels like it could've been in the original SMW, and it's also got a theme to it (pipe dwelling enemies).

That said, there are a couple spots that could use a bit more activity--for example, there's no enemies between the first two Pipe Lakitus, and there's nothing on the mushrooms where the line guide starts. Other than that it looks fine.

Whoah whoa, totally reminds me of SMW. Isn't that the heart of VLDC?

EDIT: name suggesions? im partial to caps lock, so PIPE PATH or something simple
Not bad, the level design
is excellent, the colors of
the Foreground combined with
the Background.Good job.

My Ports
The yellow stuff does look a bit bright, but it may be just me. Overall it looks interesting and very vanilla-ish. It really feels like an extra level in SMW.
This level both plays and looks very nice. It feels like an early level overall since it's pretty easy yet still very fun to go trough. Nice work with.
As for a name title, I have no idea. I had to ask help for mine too, so I'm not the right one to ask. #ab{^^;;;}
Man. Now this looks like a fun looking level. I would definitely try this bad boy out! It's got a good layout with a few obstacles here and there. Looks great!

A 1UP may save your life one day.

Check me out on Youtube so you can see the many LPs I did on the rom hacks on this site!
Submitted the level.
Pages: « 1 » Link
Forum Index - Sunken Ghost Ship - Old Contests & Events - The 8th Annual Vanilla Level Design Contest - Pipe Path

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