This... Isn't exactly what I was expecting to design for my second SMW hack. This is an affectionate parody of SMW hacks that happens to be a SMW hack itself. The gameplay design is meant to be faithful to the original Mario World, and as such, this is a vanilla hack. There is also absolutely no effort put into the story.
"Bowser has captured 7 Yoshi eggs, so he put them in fortresses to wait for Mario to get them back."
As for screenshots, there isn't much to show you. All I have is the W1 map (Which I'm calling Yoshi's Bay for now) paths completed. When I have the map design finished and it becomes actual graphics instead of a bunch of 8x8 tiles floating in an off-color sea, maybe I'll post an IPS and several screenshots.
I've decided to finish the map of an area before I design any levels for that area. As such, expect me to get started on level 1 next week, as I suck at designing OW graphics.
If you really want to see a screenshot, I can show you.
A very early alpha indeed.
I may post a bit longer discussion when I have more of this hack completed.
I'm also using an awkward version numbering system. For those who are curious, that screenshot was of version 0.1.1.2. I'll submit a demo for moderation when I have all of W1 completed.
Until then, see ya.
Thank you for making Outrageous Mario World
the 11th most downloaded hack on the site!
progress: v1378 (Now with more arbitrary version numbering than ZGC!) Waiting to get around to working on it again.
I occasionally stream ROM hacks on Yoshi Lighthouse's Twitch
account. Be sure to check it out!
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