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Item Abuse 3
Forum Index - SMW Hacking - Works in Progress - Kaizo Hacks - Item Abuse 3
Pages: « 1 2 »
Originally posted by RodAmaral

For the sake of the fairness, Snes9x 1.43 should be avoided.

I don't tas so why is that?





Also hi I'm still alive.
Originally posted by gibbl
Originally posted by RodAmaral

For the sake of the fairness, Snes9x 1.43 should be avoided.

I don't tas so why is that?


Whoever wants to TAS, aiming the fastest time or accuracy, should avoid 1.43.
Otherwise, even Zsnes is not a problem. BTW, ShadowDragon is almost finishing...

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SMW TAS'er. My pages:
New TAS blog - old SMW Blog, Youtube - Twitter
Originally posted by gibbl
Originally posted by RodAmaral

For the sake of the fairness, Snes9x 1.43 should be avoided.

I don't tas so why is that?





Also hi I'm still alive.


Snes9x 1.43 is more inaccurate and, if I remember correctly, emulates lag incorrectly.
TAS in 7:05.47

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Your layout has been removed.
Originally posted by ShadowDragon121


Quoting my YouTube comment: "Wow, nice job! Nice to see the re-record-to-frame ratio is still up there. I'm more glad that there weren't any breaks found (yet) haha but congrats on being the first person to beat it other than me! (If I ever get bored enough, I may try to beat this, but chances are I won't bother to because both making and playing this was a pain in the ass)."

Also, I really appreciated your room-by-room comments. Perhaps I should have done one myself...

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Look at this 8 year-old layout that I should probably update.
Originally posted by ShadowDragon121


Incredible, as I expected.
What was the hardest room in your opinion?


Originally posted by PangaeaPanga
Quoting my YouTube comment: "Wow, nice job! Nice to see the re-record-to-frame ratio is still up there. I'm more glad that there weren't any breaks found (yet) haha but congrats on being the first person to beat it other than me! (If I ever get bored enough, I may try to beat this, but chances are I won't bother to because both making and playing this was a pain in the ass)."

Also, I really appreciated your room-by-room comments. Perhaps I should have done one myself...


I think the reason there are so few breaks is because IA3 is extremely well made, and the lack of Yoshi compared to the first two.
Originally posted by GbreezeSunset
Originally posted by ShadowDragon121


Incredible, as I expected.
What was the hardest room in your opinion?


Thanks! The disco shell room was pretty difficult due to the fact that you are required to do four things at once. It comes close with room 9 (the duplication autoscroller), but the one I invested more time and re-records on was the disco shell room.

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Your layout has been removed.
Pages: « 1 2 »
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