Here's another screenshot of the Honeycomb level. (Still doesn't have an official name.) There is still quite some work to be done, but it is nearly ready for ToadsTool.
Nice design! I really like how smooth the vines look and the stems of the flowers.
The one thing that concerns me is that some textures seem too big (like on the giant hive to the left) and I even saw a stretched texture on the right side.
I would texture position if I were you, it would make the textures look 100x betterMy SM64 Hacks
Here's another screenshot of the Honeycomb level. (Still doesn't have an official name.) There is still quite some work to be done, but it is nearly ready for ToadsTool.
Nice design! I really like how smooth the vines look and the stems of the flowers.
The one thing that concerns me is that some textures seem too big (like on the giant hive to the left) and I even saw a stretched texture on the right side.
I would texture position if I were you, it would make the textures look 100x better
Thanks for the advice! I understand, the textures right now are all over the place. I normally finish the model, then fix up the textures, which is why they are stretched and a bit ugly at the moment. I assure you that when the level is finished, the textures will look nice! Also, was what you were referring to on the right side the green thing? It looks like that because it is un-textured, when I made it and extruded it it just used the grass texture.Working on Super Mario: Blast Off! With user BigBoo32.
Oh, this hack promise! it looks so different and distint from what i've seen on another hacks, and you got very good modeling skills!
The Hefty Honey Hollow level is good in any aspect, for his style well designed, and you chose a good song for this level, And I'm looking forward to play! hope you luck in this hack. (:
Originally posted by Quote
Oh, this hack promise! it looks so different and distint from what i've seen on another hacks, and you got very good modeling skills!
The Hefty Honey Hollow level is good in any aspect, for his style well designed, and you chose a good song for this level, And I'm looking forward to play! hope you luck in this hack. (:
Thanks for the comments I worked really hard so it's nice to see that someone appreciates it Working on Super Mario: Blast Off! With user BigBoo32.
Check out the preview latest preview https://www.youtube.com/watch?v=bHKKsnbbF3E
Originally posted by Kazeshin
you should also create a behavior with a proper animation pointer, so your shyguy walks properly instead of having that weird broken foot.
(swap the 0x27 command in goomba behavior with the 0x27 of the shyguy behavior and put that over something you dont need anymore)
Thanks! I have a question though. if I copy the goomba behavior to an unused behavior would it use the same id as the unused behavior?Working on Super Mario 64 Blast Off along with 55supershadow
Check out the preview latest preview https://www.youtube.com/watch?v=bHKKsnbbF3E
I'm back, and this time I'm showing off an updated version of Whomp Swamp. The version in the demo was pretty bad, with ugly textures and a glitchy model, not to mention difficult moments (Due to the crappy model) so I am updating it. Not remaking, just updating. So it's still the base model. Below is a picture of what I have so far. Please disregard the textures, most still have to be changed or properly UV mapped. Working on Super Mario: Blast Off! With user BigBoo32.
Check out the preview latest preview https://www.youtube.com/watch?v=bHKKsnbbF3E
So do you have to make your way up or do you have to go down?Congratulations! You have just met BroDute's number 1 fangirl.
Originally posted by Amazee-Dayzee
So do you have to make your way up or do you have to go down?
I have it so you make your way up. With the new area importer though something else might be incorporated.Working on Super Mario 64 Blast Off along with 55supershadow
Check out the preview latest preview https://www.youtube.com/watch?v=bHKKsnbbF3E
I love airship levels ^^. Can't wait to see this done.
Does that mean the entrance to Bowser is the vent?Congratulations! You have just met BroDute's number 1 fangirl.
Originally posted by Amazee-Dayzee
Does that mean the entrance to Bowser is the vent?
I was planning on having it so there are both inside and outside sections, where inside will be machine type rooms. I don't exactly know how i'm going to make the entrance to bowser, but that is a good idea.Working on Super Mario 64 Blast Off along with 55supershadow