I wonder if you're actually listening to what we said. There's nothing interesting that differs one thing to another and that seems to be the pattern I've noticed in all of your threads so far. You don't take a random screenshot of an empty area and call it a day, you have to put up all your effort and add some sort of challenge that would usually be appealing to our eyes. We come by this forum to expect an unique project that renders us looking forward to playing it, and then we're faced with some screenshots of yours that feel like something really unsolid is going on. You should be more committing regarding that subject and fix a few bugs in your spare time.
But as for actual feedback (and I hope you consider it before you post your next update): what you've showed is lacking enemies, coins, decoration and so forth, not to mention the occasional ledge that has no corners every now and then. Check out the most recent accepted hacks and the tutorial Minimay linked to in order to become an outright experienced hacker sometime.
Don't take the first paragraph as an offense, but more as an advice. It's for your own best, and we want you to become better at designing something very well. You don't have to accept all criticism if you don't wish to, but you should avoid leaving the tiniest issues that might be there, if there are any.
