AddmusicK is great. But whenever time is running out in a level and I finish it, the overworld music is also sped up. It does not return to normal until I enter a level and come back to the OW. Also, whenever a SFX is played and another one is played right after, the first one is cut off. An example is when Mario jumps (plays a SFX) and grabs a coin (plays coin SFX and jump SFX is cut off). Is there any way to fix this?
Spends all his time on Garry's Mod or Sleeping
Currently in a SMW Hacking mood...
Spends all his time on Garry's Mod or Sleeping
Currently in a SMW Hacking mood...