Banner
Views: 829,154,203
Time:
12 users online: Arcten,  Atari2.0, CONLUSH666, fsvgm777, Infinity, katun24, Knight of Time, LOLRyan2006 Mario Fan, NGB, Roykirbs, SiameseTwins,  xHF01x - Guests: 48 - Bots: 82 Users: 44,444 (2,526 active)
Latest: Jasiel castro
Tip: If you set the upper tile of the door to act like the lower tile, two-tile-high doors can be entered even while riding Yoshi.Not logged in.
Custom Overword
Forum Index - Sunken Ghost Ship - Forum Graveyard - General Wii U Hacking - Custom Overword
Pages: « 1 »
How to Custom Overworld in NSMBW?
What do I need for this?
How can I make a Custom OW?
Please would someone help me or make a tutorial how to make a custom ow created in nsmbw and brings into play?

Please help! :>
This post elsewhere talks about the overworld editor, but you need to base your hack off of Newer to have it usable.

Editing the vanilla overworld is too hardcoded and complex to deal with, so the Newer engine's overworld is the only way.
Oh, Thanks! :)
I will try it.
Originally posted by MercuryPenny

Editing the vanilla overworld is too hardcoded and complex to deal with, so the Newer engine's overworld is the only way.


I have the editor and the editor work (i think).
But I can't download the Overworld. Have you a link for a another overworld to edit?
So, now i made a small test-ow with shity grafic. I will test my ow, but how to import kpmap-files into the iso?

My Test-Map:
http://bin.smwcentral.net/u/25468/TestMap.kpmap
Pages: « 1 »
Forum Index - Sunken Ghost Ship - Forum Graveyard - General Wii U Hacking - Custom Overword

The purpose of this site is not to distribute copyrighted material, but to honor one of our favourite games.

Copyright © 2005 - 2020 - SMW Central
Legal Information - Privacy Policy - Link To Us


Total queries: 16

Menu

Follow Us On

  • YouTube
  • Twitch
  • Twitter

Affiliates

  • Super Mario Bros. X Community
  • ROMhacking.net
  • Mario Fan Games Galaxy