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A Plumber's Tale

Alright, so, my old thread announcing this game's progress kinda died... and I know it's illegal bumping my onw thread, so I was left wth no choise but to show my new progress off in a new thread. Ive changed a few levels, and reverted to a regular SMW ROM; however, all the screenshots Im gonna show off are what they will look like before I apply ExGFX. As of right now, Im just showing off the design of the level. And no, people, Im not changing that red BG, it's red for story reasons >.>


yay crushing spikey thingers and piledrivers too!


New section of Cruxis Manor


Epic threat right here!

Gusty Boo Edit: I think everyone got that this thread is revived. :P
Muh
Its not against the rules to bump your own thread with an update. There's no need to create a entirely new thread.

On Topic:

You should really only take pictures of what its going to look like in your hack, not before you apply the GFX changes, therefore I can't really comment, appart from, I never really liked words made up of coins, and the word 'die' seems more of a no no, maybe you could make some Graphics, where it says it in the wall in blood or something >:).
Creator of:
Super Mario: Buried Treasure
The Haunt
Jigsaw's Test
Kind of ironic that you use coins to make the word "DIE" considering 100 coins equals an extra life.

Your layout has been removed.
Originally posted by Kc
Its not against the rules to bump your own thread with an update. There's no need to create a entirely new thread.

On Topic:

You should really only take pictures of what its going to look like in your hack, not before you apply the GFX changes, therefore I can't really comment, appart from, I never really liked words made up of coins, and the word 'die' seems more of a no no, maybe you could make some Graphics, where it says it in the wall in blood or something >:).

Well, again, Im just showing what some of it's going to look like level wise aka Im showing what stuff Im using and all that good stuff and then apply GFX and that delicious awesomeness.

Then screenshots of the stuff after... Im weird that way.
Muh
Well. It's probably fun to play, and not to be rude, but you're abusing Cement blocks in a Castle level... In a CASTLE LEVEL, where you can use the Stone blocks, usually used as a ground tile in castles, just that they're square-formed, yeah, means that they can be used in the air =P

Also, the red background is just... too red. Or does the bad picture-resolution confuse my eyes?
If the name of the hack is going to be "A Plumber's Tale" then don't abuse death-threats and such, I hardly believe that plumbers are threatened by a giant koopa with a spiky shell? xD

Yeah, and just one more thing, as I said before, I don't want to be rude or anything like that, just wanted to pinpoint some things that disturbed me, but alas, this is your hack, also your decision.
Over and out!

P.S: Don't let anything that I wrote make you feel offended :)
Pl0XZ.
Bagoony, I like you already =] Not to fear, brutal honesty is accepted. I just laugh in the face of brutality anyway =P aka it dont bother me, but I still take the advice.

Alright, progress update!

I have patched a couple of downloaded patches on here, and I think it's coming along nicely. I dont wanna do anything too too risky to it just yet, and there are a few levels that need some more fixing up; however, I do have a screenshot of the first world in the OW. Allow me to show it =]

This is the first world with no events passed, and half complete anyway.


I know, I know, I need to add more decorations to my overworld and stuff, but ya know, right now, Im concerned with the design and fun value of my levels as of right now. After the first demo's release, Im going to start getting a bit more serious with the hacking and start adding some GFX and more ptaches and even some extra music.

And that means demo release intervals will be... longer and stuff... I expect the full version of this hack to be done byyyyy... End of November, if I keep at it.
Muh
Update: I asked one of my friends to make a userbar supporting this hack, and here it is ^_^

Code
URL=http://www.smwcentral.net/?p=thread&id=7793 IMG http://i167.photobucket.com/albums/u121/AbnormalGamer/aptuserbar.png /IMG /URL


Edit: Dont forget to add the brackets where they belong to make the linking to here work o-o

If you support, add it to your sig =D If not... =-= death awaits thee -struck by lightning-
Muh
Another Update:

After about four beta players, I think the demo should wait a little longer. I mean, after fixing up one tile behavior problem, another arises ie the switches in the switch palace act like how they shouldn't; walk through dirt. Grrr, this is really starting to get frustrating. Im on the verge of quitting or taking a long break, thusly prolonging the final release even more, but Im too motivated by the possibility that this could be a featured hack if I keep at it.

Give me about a week, folks...
Muh
It looks ok as of now.

The palettes, do not fit together, they clash [heavily].

The overworld is very bland.

I'm also pretty sure you don't need a red background to represent an evil/dark place...>_>
NEW UPDATE!

I will begin applying ExGFX and events to the overworld.

Sorry I havent been on much lately, Ive been very busy, and I couldn't get much done on my hack. Ive been held up by Half Life, Half Life 2 and Social Life.
Muh
ANOTHER UPDATE!

I have lost any and all orignal hack data I have had D=
Yea my laptop crashed but a few good friends of mine have a copy I sent 'em so in another twelve days, I'll ask for it back and resume the work and get the demo =D
Muh