This is what happens when you try to recreate a 3D Mario level in a 2D game...
No, it's not long. No, it's not glitchless. No, it does NOT use complicated tools. Therefore, NO, It does NOT remake a 3D map in a 2D plane.
Link in my files.
KNOWN ISSUES:
TOOLS USED:
Lunar Magic (no, really)
SMW Customizer (Koopa the Quick)
Tweaker (Koopa the Quick)
STEAR (Graphics)
HEX Editor (Misc. edits)
uoxkas (Misc. Patches)
Have... Fun?

Want to see my Super Mario Timeline?
No, it's not long. No, it's not glitchless. No, it does NOT use complicated tools. Therefore, NO, It does NOT remake a 3D map in a 2D plane.
Link in my files.
KNOWN ISSUES:
- Light doesn't work if you're dead-center
- You can fall through the floor at the end of the first bridge during the Koopa the Quick race if you're nor running
- Actually, some stuff during this level doesn't act correctly, period.
- You can ride on KTQ's head, which is a lot less broken than it seems.
- If you collect 4 red coins, enter the door, then start+select out, the game counts it as 5 coins. Can't really fix this.
- You can fall through the floor at the end of the first bridge during the Koopa the Quick race if you're nor running
- Actually, some stuff during this level doesn't act correctly, period.
- You can ride on KTQ's head, which is a lot less broken than it seems.
- If you collect 4 red coins, enter the door, then start+select out, the game counts it as 5 coins. Can't really fix this.
TOOLS USED:
Lunar Magic (no, really)
SMW Customizer (Koopa the Quick)
Tweaker (Koopa the Quick)
STEAR (Graphics)
HEX Editor (Misc. edits)
uoxkas (Misc. Patches)
Have... Fun?



Want to see my Super Mario Timeline?