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Tip: Avoid making large, flat, boring stretches of land. Vary up the architecture and spritework in your levels.Not logged in.
Hyperexcitability stage 2 in progress
Forum Index - SMW Hacking - Works in Progress - Kaizo Hacks - Hyperexcitability stage 2 in progress
Pages: « 1 2 3 »
I have not worked much on this hack, because I am very busy with A&D.







Pokey based stage -Suicide Pokey-
It is "Kaizo Light" I think

and the final stage is a water level

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Pages: « 1 2 3 »
Forum Index - SMW Hacking - Works in Progress - Kaizo Hacks - Hyperexcitability stage 2 in progress

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