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The 8th Annual VLDC: Hack release thread! [ZSNES USERS READ THE FIRST POST]
Forum Index - Important - Announcements - The 8th Annual VLDC: Hack release thread! [ZSNES USERS READ THE FIRST POST]
Pages: « 1 2 3 414 15 »
We've made it! Thanks to the almost-150 of you who participated, the hack is finally complete and ready to play.

FEATURES:
-121 exits, making this the longest Super Mario World hack in existence.
-The ability to play the levels in any order. Stuck on one? Come back later!
-A built-in checklist to help you keep track of the normal exits/secret exits you've completed.
-Eleven new map compositions and six new remixes of SMW's main theme, due to be released soon after this for public use.
-Play with a friend! Finally, a collaboration hack that DOESN'T disable Luigi.
-Finally, an extra secret world for those who are brave enough to get every exit. It's hard to say much without spoiling it, but let's just say that our coders have pushed "World X" to the absolute limit. It's worth unlocking!
-And no, you do not have to get both exits in "MariYOLO's Adventure" to 100% the game. Just the easy one.

This will act as the official release thread for this hack. Feel free to post any questions (can't find a secret exit?), comments, etc. here.

WARNING: For best results, play this hack on an accurate emulator like BSNES, SNES9X, or ZMZ. It is beatable on ZSNES 1.51, but crashes occur rather frequently due to the nature of the SA-1 and ZSNES's inability to handle it.

LINK TO THE HACK

WALKTHROUGH FOR SECRET EXITS


This marks the end of this year's VLDC - officially. Enjoy!
#x{ravebaron}

The above image only begins to express my excitement

YES
Nice work! I've not seen any of the progress on this deliberately so I could play through it blind. I think this will be a fun hack to play through.
Very good work, definitely will download for see the level design.
WOO! It's finally out! I've been waiting a while for this!

As per usual, I will record the levels and upload them for those who wanna see them.

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YOUR layout has been removed.

I do non-kaizo beta tests!
Check my profile for more details.

A Mario and Luigi Story: The Universe's Star Demo 2:
50%
Status: Dead until I regain interest. Link to hack thread.

Damn you really got me hooked with the World x thingy...I hope to have my pc back soon :( Good stuff tho, isn't 150 probably the largest ammount of participants in a VLDC?
86 participants, but another fair chunk who either a) made levels for world X, or b) helped out in other ways (beta testing, music, graphics, maps, etc).
Thanks so much for not having 2-player disabled. I know it seems like a small thing but whenever I play a SMW hack it's usually with my brother.
Originally posted by Vinnyboiler
Thanks so much for not having 2-player disabled. I know it seems like a small thing but whenever I play a SMW hack it's usually with my brother.


Thank Vitor for this. He's the one who made 2 players + 3 files, and I'm immensely grateful to him for it.
Everyone, I'll be doing a full blind LP of this, starting with part 1 tomorrow. Click in my sig if you want to see my channel and join me; I could use the support! My goal is to be the first.

Congrats to everyone for your hard work and effort into putting this together once again. I can't wait to experience it with as many people by my side as possible.
Originally posted by S.N.N.
Thank Vitor for this. He's the one who made 2 players + 3 files...

The original Mario World don't bring this feature by default?
Also, it's awesome that it's finally available! I'll try it as soon as I get free time.
Originally posted by Alexis
The original Mario World don't bring this feature by default?


Yeah, but a good number of recent hacks disable it due to incompatibilities with Luigi. Even the 7th VLDC had issues with player 2, as dumb as it sounds.

Finally! I'm hope everyone has as much fun playing it as it was to make stuff for it. ^_^
Layout by LDA during C3.
Welp, didn't expect this to happen so soon... >_›


Extremely excited to play this. Too bad I'm not on my PC right now. Dang.

I've been holding off on playing most of the entries until now. Heavily interested in world X.


SNN: Will there be a release of the ASM and such used?
p4 coded a particular .. thing near the endgame that he wants to release to the public. I don't know if he wants me to say much about it, so I'll leave it up to him to share what it is if he'd like.
Originally posted by S.N.N.
p4 coded a particular .. thing near the endgame that he wants to release to the public. I don't know if he wants me to say much about it, so I'll leave it up to him to share what it is if he'd like.


(19:58:03) p4plus2: I mentioned it was going to be released to the public eventually
(19:58:11) p4plus2: I want to make them a bit easier to use first
Did you made that cool ow border and yoshi coin counter on the top-right of the screen?

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Give thanks to RPG hacker for working on Asar.
WhiteYoshiEgg and Minimay made that. p4plus2 made a major overworld event that occurs once you beat all of the levels (and it's something that's basically unseen in any hacks prior to this one).
Nothing against this hack. It's great. But playing through it, a lot of the entries this year seem pretty bad. Lots of sprite spam and poorly placed midpoints, long stretches of flat land, etc.

I'm rather shocked, really.

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I've become very grumpy these last few years, and have been biting my tongue here in SMWC's forums quite a bit. I just want to let you all know that if ever I come off as harsh, I still care about you all. You guys are great.

(Avatar by http://reyleias.tumblr.com/, butchered by me)
note to people. hostel is messed up again, great!

3rd time's the charm?
Pages: « 1 2 3 414 15 »
Forum Index - Important - Announcements - The 8th Annual VLDC: Hack release thread! [ZSNES USERS READ THE FIRST POST]

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