Welcome to the 8th 24 hour design challenge. In case you're new or haven't done this before, what happens is that I will post a theme/challenge below and you will have 24 hours (from now) to create it in Lunar Magic and submit it. That's all there is to it.
HERE IS YOUR CHALLENGE THIS TIME:
Choose ONE of the following levels:
-Yoshi's Island 3 (levels 103, 1FD)
-Vanilla Dome 4 (level 119, 1F5)
-Cookie Mountain (levels 10, C1)
-Valley of Bowser 3
-Valley of Bowser 4
-Awesome (level 12D)
Delete all of the sprites in the level, but leave all of the layer 1 objects, layer 2 objects, and screen exits. Your challenge is to redesign this level using only sprites, leaving all of the objects intact. Essentially, you're creating a new gameplay experience using only sprites, but never touching the core foundation of the level itself. Here is an example of Vanilla Dome 4 without sprites and what the level you choose should look like before you start designing the spritework for it.
Things you CAN do:
-Use custom sprites, levelASM, patches, hex edits, music, SA-1.
-Use ExAnimation.
-Use layer 3.
-Change the sprite set used.
-Change the background (just as long as you can't interact with it).
-Move around the level entrance.
-Change the graphical files used (just as long as you don't move/edit any of the objects themselves).
-Edit the level's header properties or change the level mode (e.g. making Awesome non-slippery .. or you could change the level to vertical without moving the objects, but you'd need to be pretty insane to make it work then).
-Work with a partner.
Things you CANNOT do:
-Remove ANY layer 1 or 2 objects.
-Add ANY new objects. No blocks, coins, ground, etc. Basically, you should never open the "Add Objects" window, nor should you ever be on any editing mode outside of sprites.
-Move ANY objects.
-Alter the Map16 properties of ANY objects.
-Remove or add ANY screen exits.
JUDGING:
Judging will not be done based on ranking this time. It will instead be done in a similar fashion to the 24 hour switch palace contest years ago, where levels are evaluated overall and lumped into the following categories:
-Excellent
-Good
-Mediocre
-Poor
-Terrible
Out of the excellent entries, the top three best will be chosen. In terms of what I'm looking for, creativity and fun are the two biggest components. Shoot for a fun redesign of one of the five levels of above, and try to create an experience that feels really distinct from the original version.
Submit your entry as an IPS in this thread no later than tomorrow at noon EST (24 hours from now). Should you have any questions or concerns, please DO NOT post them here, but rather, post them in the OTHER stickied thread (for discussions).
Good luck! Have fun!