Since I totally botched the level numbers for VoB3, you can use either Valley of Bowser 3 or Valley of Bowser 4 with no penalty. Sorry about that, I totally rushed the level numbers.
Addressing random posts:
Originally posted by RainbowShell
EDIT: Can we change secondary entrances?
Yes, but since you can't add or change blocks, you'll need to use sprite or patch-based methods of teleportation. On top of that, you can only use the levels associated with the original level, so it's not like you can warp to another level entirely...
Originally posted by xHF01x
Are we allowed to go in MAP16 and edit the palette of the objects there?
As long as you don't change their behavior or move them around, the palette is fair game.
Originally posted by imamelia
Oh, jolly, another level design contest with ridiculously narrow constraints to the point of not being fun. It's not as if that's been the reason I haven't entered any 24-hour level design contests since the first back in 2011 or anything... (Well, okay, I almost entered the fourth one, but I think I ended up being too busy that day.)
Oh, jolly, another whining and complaining post by imamelia about a site contest despite him never bringing forward constructive suggestions or alternative ideas. Do the board a favor, take MercuryPenny's advice, and give it a rest. I've let this go for so many years but this is seriously fucking annoying now.
Originally posted by Lespna1
Edit: So we just put upload an IPS patch in the My Files section, and then put the hyperlink in the Submissions thread?
Yes, or any other hosting service is fine (though My Files is internal and the preferred choice).
Originally posted by Daizo Dee Von
What if you use LevelASM to warp to another level say after collecting a certain amount of collectable items, or by collecting a certain powerup? Would this new level have to follow the same rules, or can it be a new level all together (I don't plan to do much, though:
)? Or would this not be aloud at all?
E: And another question; is using Map16 for the Background aloud?
Yes, but as per my first point, you can only use the levels/sublevels associated with the ones posted. You can't warp to a new level unrelated to the contest.
And yes, you can use Map16 for the background as long as it doesn't interact with the level .. though honestly, aesthetics are not going to be highly ranked in this at all. As I said in the rules thread, creativity and fun are the two biggest factors.
Originally posted by Wormer21
1. Are we allowed to edit only the main level or can we also change the sprites in the sublevels?
2. Are we allowed to move the secondary entrances to another pipes in the levels?
1. You can do both the main level and sublevel (and since the pipes will be exit-enabled and you can't remove them, you don't have much of a choice but to use the sublevels too).
2. Are those pipes exit-enabled? You can't change a pipe from non-exit-enabled to exit-enabled because that would involve changing an object in the level.