Views: 992,986,690
19 users online: ageVerrly, Ahrion, Beed28, bucketofwetsocks, CONLUSH666, dubiousdinobot, Fullcannon, Gamet2004, Infinity, KungFuFurby, Mangrich, ocked,  PermaBan, RichardDS90, slopcore, solgaleo35, Steffi4689, twicepipes, yoshiatom - Guests: 81 - Bots: 100 Users: 54,459 (2,084 active)
Latest: sanskieth
Tip: The No More Sprite Tile Limits patch does NOT increase the limit for the amount of sprites onscreen at once. The SA-1 Pack does.
Not logged in.
A question about xkas patches
Forum Index - SMW Hacking - SMW Hacking Help - A question about xkas patches
Pages: « 1 » Link
Wow it's been a really long time since I've been here. I was wondering what do I need to do differently if an xkas patch requires free space.

There used to be stuff in this footer, but it's all gone now.

You'll have to use slogger in your ROM to determine a ROM address to use as freespace. Do that, change the definition that will be inside the patch (!Freespace, in most cases) and patch the asm file normally (via batch file, or with cmd.exe aid)


Dream team (feed them, please):

Here is a tutorial.

Some recommendations:
-Edit your rom a bit in LM before applying any patches. It automatically expands the rom and installs some common hijacks.
-Don't forget to make a backup. Something could go wrong.
Pages: « 1 » Link
Forum Index - SMW Hacking - SMW Hacking Help - A question about xkas patches

The purpose of this site is not to distribute copyrighted material, but to honor one of our favourite games.

Copyright © 2005 - 2022 - SMW Central
Legal Information - Privacy Policy - Link To Us


Follow Us On

  • YouTube
  • Twitch
  • Twitter


  • Super Mario Bros. X Community
  • Mario Fan Games Galaxy
  • sm64romhacks