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Super Mario 64: A New Adventure(UPDATE: Custom SFX Sounds and Coins test Preview)

Here I present SM64: A New Adventure

COURSES

All the images are in that link ;)

1.- Bomb-Omb Woodlands

Progress: 99% DONE

Video Preview:
https://www.youtube.com/watch?v=qBIvP7k7oyY]

IMAGES:
https://www.dropbox.com/sh/dfr8msmklhdbmey/AACtZ9dNnFSeHHjGzd25YgAxa?dl=0


That's All for now. This thread will be updated when I come with another courses ;)


CHECK OUT MY FIRST DEMO!!! #w{=D}

http://www.smwcentral.net/?p=section&a=details&id=11569

Hope you like it !!


TEAM:
-lezg_g
-Stomatol

Thanks:
-Mariocrash for the Awesome Title Screen :3


UPDATE: LAST POST (Last Post)
I think it still is really nice! I can't wait to see more!
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I'm currently making Course 2 #w{:>}

One question, Is it Possible to use transparent textures in a level, like this



whenever I import it into SM64, It appears solid and not transparent
Working on SM64: A New Adventure
https://www.youtube.com/watch?v=ZxVwAPAQdnc
http://i.imgur.com/qblZTfb.png
Working on a New COURSE !!



Sorry, I only could show that image because If I show you the part after that, the missions could be Spoiled. The level is based on Freeze Flame Galaxy, that img shows a bit of the ICE part.

Also, Thanks to Kaze for the UV Mapping Tutorial ! #w{=3}

Enjoy!
Working on SM64: A New Adventure
https://www.youtube.com/watch?v=ZxVwAPAQdnc
http://i.imgur.com/qblZTfb.png
  
Originally posted by lezg_g
Working on a New COURSE !!



Sorry, I only could show that image because If I show you the part after that, the missions could be Spoiled. The level is based on Freeze Flame Galaxy, that img shows a bit of the ICE part.

Also, Thanks to Kaze for the UV Mapping Tutorial ! #w{=3}

Enjoy!


Does the trasparency part work properly in-game? If yes please tell me how, that option in the importer has never worked to me :'c

    See my hack development here!: Super Mario and the missing memories.
YES, it works!

You have to edit your texture with a program like gimp to have an alpha channel with transparency. Then SAVE IT AS PNG. And use that texture in sketchup.
Finally you have to enable in the importer Transparent Alpha Layer (Experimental) and you're DONE
Working on SM64: A New Adventure
https://www.youtube.com/watch?v=ZxVwAPAQdnc
http://i.imgur.com/qblZTfb.png
So you are using a snow level for the second course? That looks very nicely done! And I like that concept since it seems that most hacks have the meadow level be first, THEN a fortress level.

Besides when I played SM64, I did courses 1, 4, 2, 3, 5, 7, 8, 6, 9, 11, 10, 13, 12, 14, 15 in that order. xP
Congratulations! You have just met BroDute's number 1 fangirl.


Not a big fan of mixing lava and snow levels together, but then again, what do I know? I couldn't hack to save my life.
Congratulations! You have just met BroDute's number 1 fangirl.


Not bad at all! I think that it came out very nice!
Congratulations! You have just met BroDute's number 1 fangirl.


Thanks !! :), I was sure you would like it !#w{:>}

EDIT:

FINISHING(Only the Snowy part :P)



45% of the Complete level model done ;), I will use also Kaze Music Changer, You may know Why xd
Working on SM64: A New Adventure
https://www.youtube.com/watch?v=ZxVwAPAQdnc
http://i.imgur.com/qblZTfb.png
LITTLE PREVIEW:

I did a custom Soundbank for this SM3DW music, I used a lot of instruments from other n64 games such as Zelda(you will hear the Ocarina xD):
(Thanks to "Eisaac Hibionada" for his midi, and Subdrag for the N64SoundTool. EDIT: Also thanks to Pablo's Corner for his help, I figured out that I was not importing the predictors xDD)

https://www.dropbox.com/s/6eo5invdavjfico/ShiftyBooMansion-CustomBankPreview%28SM64%29.mp3?dl=0

It took me the whole day Yesterday and...., to do some adjustments,Today, but finaly is Done !!, This will be part of a Boo Mansion Level :D
Working on SM64: A New Adventure
https://www.youtube.com/watch?v=ZxVwAPAQdnc
http://i.imgur.com/qblZTfb.png
I think that it has cone out very nice!
Congratulations! You have just met BroDute's number 1 fangirl.


Looks like the mountain is a revised throwback to Freezeflame Galaxy. Nice work anyway! #smw{:TUP:}
SUPER CRASH TIME YEAH!
This hack is pretty incredible. I can do the walkthrough of your hack when finished. #smw{:peace:}
Hey, I make SM64 Machinima :D
To Mariocrash: Thanks #w{:>} !!, well yes that mountain is based on that snow mountain in Freeze Flame Galaxy xD, For the next level I will try to do something original #ab{:D}.

To davidholanda30: That would be great #tb{^V^}, since I may not be able to make a walkthrough for my hack, due to School #ab{:P}, Thanks !!
Working on SM64: A New Adventure
https://www.youtube.com/watch?v=ZxVwAPAQdnc
http://i.imgur.com/qblZTfb.png