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[ASM]Anonimzwx's Tools, Sprites (Mock up of Tool Dyzen Graphic Changer)
Forum Index - Sunken Ghost Ship - C3 Museum - Summer 2015 - [ASM]Anonimzwx's Tools, Sprites (Mock up of Tool Dyzen Graphic Changer)
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For this C3 i will show differents stuff on each Day.

The first day i will Release a DEMO of a tool that i am working, this tool have the next features:

-It can make the graphic routine of Dynamic and Normal Sprites.
-It can make hitboxes for sprites.

VIDEO A chomp in 5 min?

Here are some images:









Here is the link for this tool:

Link

It is a DEMO for now, it have some little bugs, i will release it after C3 and after Dynamic Z moderation.

Other Tool:

Port Number Editor

Donwload


This Tool allows you to multiplify , divide, add or decrease all the times of the notes of a port. It is very simple. (it was a request of masterlink)

Sprites:

Doom Gatling:






Video

Link


Contra III Dog:



Video

DOWNLOAD


DKC Barrels (Require Dynamic Z):



VIDEO

LINK


Next days i release some sprites. Wait for more surprises.
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The tool looks good. I haven't tested the demo yet, but watching that video I can tell you can do some pretty nice stuff with that.

As I told you before, I'll probably use that barrel for a level in The Challenge.
Thanks for being a god.
This is amazing! I was testing the tool. A little thing is that I can't select any 8x8 tiles, the editor only let me select 16x16 or bigger tiles to draw sprites. Also, it would be nice to have a readme file, but I was able to make a lot of things by myself :P
Looks pretty neat. Maybe I'll give it a try next time I make some sprites.
Originally posted by aj6666
The tool looks good. I haven't tested the demo yet, but watching that video I can tell you can do some pretty nice stuff with that.

As I told you before, I'll probably use that barrel for a level in The Challenge.


I will release the barrels tomorrow probably.

Originally posted by Koops
Thanks for being a god.


GOD Anonimzwx (?)

Originally posted by Nox
This is amazing! I was testing the tool. A little thing is that I can't select any 8x8 tiles, the editor only let me select 16x16 or bigger tiles to draw sprites. Also, it would be nice to have a readme file, but I was able to make a lot of things by myself :P


You can select 8x8 tiles, when you create a new project you can select the ratiobutton "8x8 tiles" to make it.

Originally posted by MolSno
Looks pretty neat. Maybe I'll give it a try next time I make some sprites.


I hope that a lot of people makes sprites and dynamic sprites with this.
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I'm not really knowledgeable on sprites myself (still haven't taken the time to learn...), but I hear a lot that the graphics routine is the most annoying part of coding a sprite; this tool seems to make the proccess incredibly easy.

So many thanks for all your effort on helping develop SMW hacking so far; it's appreciated by many!

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Twitter
Finally! someone is actually making a sprite maker! I can't wait until the full thing is released!
What's will be the next features for the next version of Dyzen?
Originally posted by Roberto zampari
What's will be the next features for the next version of Dyzen?


Future Features:

-Make Clusters or extended sprites.
-Make Graphic routine on OAM Map 200.
-Make Flexible interaction with objects.
-Make interaction with others sprites.
-Make Custom graphic routine for a custom player. (Players of 80x80???)
-Rip graphics from the tool and edit them.
-Make basic movements.
-Add some common routines.
-Make states machines of the sprite from the tool.
-HP System.
-Make Health Bar for the sprite.

But a lot of them will wait a lot. the nearest is interaction with objects and graphic routine on OAM map 200 that probably will be this year.
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Did you rearrange OAM to allow $200 to be used?
Originally posted by Koops
Did you rearrange OAM to allow $200 to be used?


no, the user will select the slot that want to use for the sprite.
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I added a New sprite. Doom Gatling. Enjoy
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Mario opens a door only to find a million revenants, fifty chaingunners and two archviles flooding into the room

That gatling gun sprite might be a cool basis for a boss. Sorta like in Battletoads, y'know.

Tower of Disarray

5/?? levels done
-HAHA Oh jeez-
An 'A' press is an 'A' press




Hella neat layout by Erik557
I really appreciate that you're always working on tools which make the technical aspects of SMW hacking more approachable. I don't work with custom sprites that often, but I know that creating complex graphics routines is not the most enviable task. Good stuff.

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Youtube (Main) | Youtube (Alt) | Bandcamp | DeviantART
All this is really impressive anonimzwx, you're really outdoing yourself. :p keep it up!

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‎part of the 10% put this in your sig
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It looks awesome. No, it's awesome. And you're awesome. Applause to you, because this should've taken a lot of time.

Originally posted by anonimzwx
-Make Clusters or extended sprites.
-HP System.


SIIIIIIIIIIIIII *shot*
Originally posted by anonimzwx
I added a New sprite. Doom Gatling. Enjoy

Could you make a block that is invulnerable to the gatling shots and protect mario?
Originally posted by Smorg_
Mario opens a door only to find a million revenants, fifty chaingunners and two archviles flooding into the room


and a cyber demon, dont forget the cyber demon.

Originally posted by AxemJinx
I really appreciate that you're always working on tools which make the technical aspects of SMW hacking more approachable. I don't work with custom sprites that often, but I know that creating complex graphics routines is not the most enviable task. Good stuff.


Thanks =p i will add a lot of features to this tools and i am making a lot of tools more that i will release on the next months.

Originally posted by Roberto zampari
Originally posted by anonimzwx
I added a New sprite. Doom Gatling. Enjoy

Could you make a block that is invulnerable to the gatling shots and protect mario?


Sure, i will upload the block after C3.
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Pages: « 1 2 »
Forum Index - Sunken Ghost Ship - C3 Museum - Summer 2015 - [ASM]Anonimzwx's Tools, Sprites (Mock up of Tool Dyzen Graphic Changer)

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